I can try to make events/cards according to what you want to do redmarkus.
Note that things like "Stand and die orders" can't be really modelled, you cannot force a unit to have 100% losses retreat treshold..Same for Kiev pocket, what can only be done is to give additional VP for some locations of for kills, or additional att/def, readiness or morale bonuses for some time.
About the scenario, the cities productions are off : Berlin 5000 and Bucarest 25000 ? [X(][:D] And globally the reinforcements/replacement flow is way too large -ie in 1 week not many tanks can be produced, here with 50,000+ PP you can get 15 Mdm tank each turn !
Also, Germans shouldn't have units with morale 100, even 70-80 is very high.
To make things start, I've made an "improved" version, with changes in :
- research, it's easy to change, regimes can be given any field at start in the Regimes options, I've given HT and Med Tanks to both sides, plus Hvy Tanks to USSR, but removed Bazookas for both
- Events : Siberians are back (rewrote the events like they were, it works, at least I have no errors ...), but the units composition should be off now (check the predef Unit number 0 in the editor). Tell me what you want in your Siberians units.
- Soviet AF HQ had 500 staff, looks like a typo, gave them 50 instead. Plus they were defined as "german" SFTypes...
File is here :
http://pascal.difolco.free.fr/WiTE_Divi ... ST_PDF.pt2