Space Invaders?

This new Commander's Edition of Harpoon Classic includes land units, neutral and unknown sides, an improved radar and area ECM model and a host of other improvements. Rounding that out are over 200 scenarios and the WestPac Battleset. Try out this great new version of the classic Harpoon!
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MarkShot
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Space Invaders?

Post by MarkShot »

I was watching a series on the Discovery Channel of how video gaming was born out of defense engineers blowing off steam in the research labs with early chips and oscilliscopes.

Well, one of the early 1970s video game models was Space Invaders. A series of approaching threats rapidly getting closer as you shoot them down.

Interestingly, Harpoon with inbound missiles very much has the Space Invaders feel as the enemy missiles slowly creep closer as they saturate your defensive missiles.

Anyone else see the Space Invader analogy in this defense/wargame style simulation?
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CV32
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RE: Space Invaders?

Post by CV32 »

ORIGINAL: MarkShot
Anyone else see the Space Invader analogy in this defense/wargame style simulation?

Sure do. [:)] But which concept, I wonder, came first ? The waves of attackers wearing down your defenses, just as they did (for example) at Bunker Hill in 1775 (and no doubt, much earlier than that), or the Space Invaders ?
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Shark7
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RE: Space Invaders?

Post by Shark7 »

ORIGINAL: CV32
ORIGINAL: MarkShot
Anyone else see the Space Invader analogy in this defense/wargame style simulation?

Sure do. [:)] But which concept, I wonder, came first ? The waves of attackers wearing down your defenses, just as they did (for example) at Bunker Hill in 1775 (and no doubt, much earlier than that), or the Space Invaders ?

I somehow get the feeling that ever since man first figured out you could put a pointy end on a stick and throw a rock at your fellow man, the massed assault has been in play. [;)]
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