Reachable Hexes?

John Tiller's Battleground Series is a Hall of Fame lineup of games covering the Civil War and Napoleonic Wars. We've compiled these classic games into two new affordable collections, incorporating updated versions of these legendary titles. Incredible historical gameplay and great value!
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BK6583
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Joined: Tue Oct 08, 2002 2:48 pm

Reachable Hexes?

Post by BK6583 »

While I'm at it, what happened to the reachable hexes disply view for units?
michammer
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RE: Reachable Hexes?

Post by michammer »

It is still there; I use it all the time. H is the Hotkey.
BK6583
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RE: Reachable Hexes?

Post by BK6583 »

Then which game did I purchase? The "Hot Keys" list in the manual doesn't have any "Letter" hot keys per se listed. The "H" key doesn't work in my Waterloo game. If I highlite a unit and press "H" nothing happens. If I try the reverse and hit the "H" key and then highlite a unit, nothing happens. I feel a bit stupid here - what am I missing?
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Alex777
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RE: Reachable Hexes?

Post by Alex777 »

H doesn't work for me either (in PTW).
michammer
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RE: Reachable Hexes?

Post by michammer »

Sorry, my bad. I am thinking of Matrix CS. I wasn't in the forum I thought I was!!
BK6583
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RE: Reachable Hexes?

Post by BK6583 »

OK Matrix - seems something's missing in this game. It's been years since I played the original Talonsoft Napoleanic games but I seem to recall a lot more "Hot Keys" being available. I was so looking forward to playing them again but it doesn't seem like an entirley smooth or complete transition was done here.
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Erik Rutins
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RE: Reachable Hexes?

Post by Erik Rutins »

Hey BK,

I'm not sure what's missing in your opinion. As far as I know, everything that was in the originals is in here. If you can be a bit more specific, we'll investigate and see if something was left out, but as far as I know these are comprehensive.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


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beserko
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RE: Reachable Hexes?

Post by beserko »

Hot keys for Gettysburg (I found my win95 manual)[/align] [/align]



Ctrl + N
advance to next phase

Ctrl + U
undo last movement

Shift
display geographical place names

Escape
cancel AI processing (while AI dialog is on screen)

Left Arrow
scroll map left

Right Arrow
scroll map right

Up Arrow
scroll map up

Down Arrow
scroll map down

F1
general help

F2
leader help

F3
scenario notes help

Keypad 1
move unit down and left

Keypad 2
move unit down

Keypad 3
move unit down and right

Keypad 7
move unit up and left

Keypad 8
move unit up

Keypad 9
move unit up and right

Keypad 0
change formantion of unit

Ctrl + B or End
move unit backward in hex

Ctrl + F or Home
move unit forward in hex

Ctrl + L or Delete
change facing of unit one hexside counter-clockwise

Ctrl + R or Page Down
change facing of unit one hexside clockwise[/align]
as we know, there are known knowns; there are things we know that we know. There are known unknowns; that is to say, there are things that we now know we don't know. But there are also unknown unknowns—there are things we do not know we don't know."
BK6583
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RE: Reachable Hexes?

Post by BK6583 »

A very late apology regarding my posts above. I believe I was confusing this series with the PzC HPS games where there was a hot key for reachable hexes - that was never a feature with Battleground series. Again - my profuse apologies.
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