ORIGINAL: csatahajos
1. Do you include some never-were ships by default into the OOB? Or at least please leave some space in the device list group to later add in somem ore naval guns etc...
2. Are CV attack numbers toned down a bit (sortie points or what it's called at the moment - so it really is ahistorical when a CV group can pound a base for days and also when a CV can launch it's VT squad for uncounted torp attacks, when in reality most CVs did not have in stock more than 36 fishes.)
3. Do you separate between warship and merchant/aux ship durability/strength? Now sometimes mercahnts are surprisingly difficult to sink, though in reality they have no real damage control etc...
4. Would surface combat reaction work a bit better to further enhance mid ocean surface combat? ALso what about air combat TF reaction?
1. There's plenty of room in the device table for new stuff, and no more hard-coded slots, so you can basically put anything anywhere. We don't have never-weres in the basic Grand Campaign OOB.
2. That's Air Team territory.
3. No.
4. That's being looked at. Might not make it for first release, but there's always patches.