Crete Scenario - beta testers needed

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mtvaill
Posts: 117
Joined: Fri Jul 06, 2007 7:29 pm

Crete Scenario - beta testers needed

Post by mtvaill »

Okay, I think my scenario is together enough to start beta/balance testing. I would like two volunteers to play against each other and give me some feedback. Who wants to invade/defend Crete?
Operation Merkur: Germany Invades Crete v1.0 available here
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Barthheart
Posts: 3080
Joined: Tue Jul 20, 2004 3:16 pm
Location: Nepean, Ontario

RE: Crete Scenario - beta testers needed

Post by Barthheart »

I'll invade yer Crete! Arrrrrrrrr!!!!![:@]
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
mtvaill
Posts: 117
Joined: Fri Jul 06, 2007 7:29 pm

RE: Crete Scenario - beta testers needed

Post by mtvaill »

Thanks Barthheart!  Now, one more volunteer please?
Operation Merkur: Germany Invades Crete v1.0 available here
rickier65
Posts: 14253
Joined: Thu Apr 20, 2000 8:00 am

RE: Crete Scenario - beta testers needed

Post by rickier65 »

I'm not really very good player, but sure I can defend.

Rick
Pergite!
Posts: 546
Joined: Wed Jun 07, 2006 3:40 pm
Location: The temperate climate zone

RE: Crete Scenario - beta testers needed

Post by Pergite! »

Ich! Kreta! Jetzt![:D]

Seriously, me and a friend would really like to test out your scenario if you want. I have beaten him senseless on Crete on COTA, so it would be interesting to see if AT will even up the score.
mtvaill
Posts: 117
Joined: Fri Jul 06, 2007 7:29 pm

RE: Crete Scenario - beta testers needed

Post by mtvaill »

Awesome, thanks guys.  Please PM me with an email address and I'll package up the scenario and send it out.
Operation Merkur: Germany Invades Crete v1.0 available here
Pergite!
Posts: 546
Joined: Wed Jun 07, 2006 3:40 pm
Location: The temperate climate zone

RE: Crete Scenario - beta testers needed

Post by Pergite! »

ORIGINAL: mtvaill

Awesome, thanks guys.  Please PM me with an email address and I'll package up the scenario and send it out.

Is there any graphic mod required? My game cant find some files that should be located in a "realist" folder, under graphics.[&:]
mtvaill
Posts: 117
Joined: Fri Jul 06, 2007 7:29 pm

RE: Crete Scenario - beta testers needed

Post by mtvaill »

It's looking for Nick69's graphics mod files.  I used that ptmaster as the template when I created the crete.ptmaster.  If you don't want to download the graphics mod, you should be able to substitute the generic.ptmaster file when you start up the scenario. 

As I was learning the editor I tried a few things in the ptmaster that I now accomplish with event code.  I think I have all the settings reverted, so the default ptmaster should work.  I think...
Sorry for the inconvenience.
Operation Merkur: Germany Invades Crete v1.0 available here
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