Overwiew of my troops
Moderator: MOD_EIA
Overwiew of my troops
Hi Matrix
Im missing an owerview over my troops: A troop sheet se this link: http://eia.xnetz.com/Forms/oob-fr.pdf
Im missing a pop up , vhen a country becomes my alliey?????
I think theres a lot of information that get into the log, insted of pop ups???
Vhen im playing France I can´t get troops into the artelly corps??????
But thanks for a great game, I dont get a lot of sleep[:D][:D][:D][:D][:D]
Thomas from Denmark
Im missing an owerview over my troops: A troop sheet se this link: http://eia.xnetz.com/Forms/oob-fr.pdf
Im missing a pop up , vhen a country becomes my alliey?????
I think theres a lot of information that get into the log, insted of pop ups???
Vhen im playing France I can´t get troops into the artelly corps??????
But thanks for a great game, I dont get a lot of sleep[:D][:D][:D][:D][:D]
Thomas from Denmark
Thomas
RE: Overwiew of my troops
You can get a list of all forces under your command with strength and location and supply state. There is a box in the top left for that. You can also find all States you control with a click on the right box up there also.
Favoritism is alive and well here.
RE: Overwiew of my troops
Yeah, what Twotribes said . . . [:)]
Try using the “View Units Report” and the “Nation Status Overview” buttons found on the top menu bar. The former will give you a text report of your units; strength, location, supply status and the means to find the unit on the map. The latter will show the diplomatic status of every major power and minor country.
Enjoy
Richard
Try using the “View Units Report” and the “Nation Status Overview” buttons found on the top menu bar. The former will give you a text report of your units; strength, location, supply status and the means to find the unit on the map. The latter will show the diplomatic status of every major power and minor country.
Enjoy
Richard
RE: Overwiew of my troops
well as anfield1 says, i also would like the old boardgame info, as its easier to look at then this game setup also i would like the old economic sheet as well, because i have sofare missed a Free state in economics, because i thought i had done it or forgotten, i had just changed one to FS lol with the original sheet, i would know that i am missing 1.
also when you are ordering troops in the economic phase, i think you should actually be told, how much is possible in the corps total and how much you already got, as i normally have to cancel building, to look at corps and see what i have coming, this is normally on the same nation turn sheet, which is very practical.
also when you are ordering troops in the economic phase, i think you should actually be told, how much is possible in the corps total and how much you already got, as i normally have to cancel building, to look at corps and see what i have coming, this is normally on the same nation turn sheet, which is very practical.
RE: Overwiew of my troops
I vote for this as well.
I'm currently playing as Spain so keeping an eye on my corps is not too bad, but it would be nice to have a one page source of seeing what is in corps already and what the total available spaces are so you can quickly determine what you can or need to purchase for the future.
If nothing else, perhaps a quick improvement would be to color code the corps summary/location page. Any full corp counter factors could be colored one thing and any spots with room for more factors could be another color.
I'm currently playing as Spain so keeping an eye on my corps is not too bad, but it would be nice to have a one page source of seeing what is in corps already and what the total available spaces are so you can quickly determine what you can or need to purchase for the future.
If nothing else, perhaps a quick improvement would be to color code the corps summary/location page. Any full corp counter factors could be colored one thing and any spots with room for more factors could be another color.
- Marshall Ellis
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RE: Overwiew of my troops
How bout a warning message if you have no purchased corps in the eco phase that tells you what's coming up in the next quarter?
RE: Overwiew of my troops
that would perhaps be ok, but i miss the old sheets 

RE: Overwiew of my troops
well also remember, you need a warning, if you are ordering too many cavalry, guard and artillery then, to me, it seems that the sheets that was in the original boardgame did make it more easy to coordinate as all the info you needed on this was on 1 sheet or page if you like.
RE: Overwiew of my troops
A warning would be great marshall. For corps purchases.
Another warning for over building Cav, Gds, or Art would also be good...of course sometimes you might want to do this.
Another nice thing to have would be some button or method to click that would add up all the forces in one of your armies and give you totals and morale level. Knowing your army includes 14 Cav, 90 Inf, and 13 Militia = 117 troops, moral 3.55, would be a nice touch.
Another warning for over building Cav, Gds, or Art would also be good...of course sometimes you might want to do this.
Another nice thing to have would be some button or method to click that would add up all the forces in one of your armies and give you totals and morale level. Knowing your army includes 14 Cav, 90 Inf, and 13 Militia = 117 troops, moral 3.55, would be a nice touch.
RE: Overwiew of my troops
May I offer an divergent suggestion? What possible reason (other than keeping faithful to the boardgame) could there be for not allowing separate cavalry and artillery strength points on the map sans corps counter?? Hmm?
The boardgame didn't have it for cost reasons. There's no logical reason to not have such strength points available in this game.
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
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RE: Overwiew of my troops
Actually there is a reason. It would change the game balance if you could keep a reserve of those "special troops" above what your corps allow you.
RE: Overwiew of my troops
Expound.......
"Measure civilization by the ability of citizens to mock government with impunity" -- Unknown
RE: Overwiew of my troops
Again, similar to my post in the thread on the pop-up info screens, this game punishes the lazy - it always has. You can see what you have coming in if you just look at your country data. Several sources exist on the web where you can download sheets like the one mentioned in this thread. If you find yourself making this mistake a lot, just write in your purchases on one of those sheets. You can overbuy if you wish, they will just have to be converted to infantry if you cannot place them. You should not be able to stockpile 'extra' cavalry, guard or artillery units above your corps level. You need to have some rebuild time to replace your losses. The elite units would lose discipline in garrisoning roles and it always seemed to me to be the underlying reason for them coming in as infantry if they could not be placed in a corp.
RE: Overwiew of my troops
ORIGINAL: Marshall Ellis
How bout a warning message if you have no purchased corps in the eco phase that tells you what's coming up in the next quarter?
It would be nice if there was a build display sheet (maybe similar to the one in GGWAWAWD) that you could select which showed what you have coming each month over the course of the next 3-6 months.
RE: Overwiew of my troops
Inside the game, 3d button from the left gives you the info on your country and on the bottom left of that page is a reinforcements area. You can click through and see what is coming up each month.
RE: Overwiew of my troops
still murat, why should i download these turnsheets and print them out? why not include those into the game, they where afterall a part of the game and they actually made it way more simple to keep track of what was done, how much you had and when it was coming.
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RE: Overwiew of my troops
Expound ->ORIGINAL: megalomania2003
Actually there is a reason. It would change the game balance if you could keep a reserve of those "special troops" above what your corps allow you.
If a country loses guard or artillery it will take longer time to rebuild it. This has to be taken into consideration when fighting a war. When you build guard or cavalry you have to make sure to keep the relevant corps with a supply line to your homeland - or waste the money. This affects how you can deploy and use your "special" corps".
I have played several games and seen it affect wars and/or seen expensive guards converted to infantry. True the computer could keep track of this, but the limits in the corps were also originally set to reflect the military capability of the nations at that time. There were a limit to how easily elite formations (guards) could be rebuilt
RE: Overwiew of my troops
> Actually there is a reason. It would change the game balance if you could keep a reserve of those "special troops" above what your corps allow you.
> Expound.......
The EinA boardgame enforces a limit on the number of SP of Cavalry, Guards, and Artillery because these types of troops can only exist when placed in a Corps counter that can hold them. You can detach these types of troops as garrisons, but they become regular infantry when do you do (in the boardgame, not sure what the computer version does). The total Corps capacity to hold these types of troops is an overall limit on how many may be raised for that particular national Army.
It would be nice to be able to put, say, a guards SP in garrison and have it retain its identity as a Guards SP when it next is placed into a Corps, but this would allow a power to build more Cavalry, Guards, and/or Artillery than could be placed in Corps unless code was added to check the overall strength of an Army by troop type.
It seems to me that the number and allowed composition of corps, including the overall limits on Cavalry, Guards, and Artillery reflect the military systems of the various empires and should not be changed without careful consideration. Only France and Russia have Artillery corps because of their use of massed artillery in their armies. France has more and larger corps because of the mass army that could be raised by the levee en masse, as opposed to the more traditional recruiting and training systems of the other powers. Great Britain can only raise a few Guard SP because of the role of the Guards as an elite cadre within the British Army - raising more Guards regiments would dilute the prestige of the officer cadres of the existing Guards regiments and would not be on...
I wouldn't mind having a editor to change things like that, but it's low on my priority list of updates that I'd like to see.
> Expound.......
The EinA boardgame enforces a limit on the number of SP of Cavalry, Guards, and Artillery because these types of troops can only exist when placed in a Corps counter that can hold them. You can detach these types of troops as garrisons, but they become regular infantry when do you do (in the boardgame, not sure what the computer version does). The total Corps capacity to hold these types of troops is an overall limit on how many may be raised for that particular national Army.
It would be nice to be able to put, say, a guards SP in garrison and have it retain its identity as a Guards SP when it next is placed into a Corps, but this would allow a power to build more Cavalry, Guards, and/or Artillery than could be placed in Corps unless code was added to check the overall strength of an Army by troop type.
It seems to me that the number and allowed composition of corps, including the overall limits on Cavalry, Guards, and Artillery reflect the military systems of the various empires and should not be changed without careful consideration. Only France and Russia have Artillery corps because of their use of massed artillery in their armies. France has more and larger corps because of the mass army that could be raised by the levee en masse, as opposed to the more traditional recruiting and training systems of the other powers. Great Britain can only raise a few Guard SP because of the role of the Guards as an elite cadre within the British Army - raising more Guards regiments would dilute the prestige of the officer cadres of the existing Guards regiments and would not be on...
I wouldn't mind having a editor to change things like that, but it's low on my priority list of updates that I'd like to see.
RE: Overwiew of my troops
ORIGINAL: Marshall Ellis
How bout a warning message if you have no purchased corps in the eco phase that tells you what's coming up in the next quarter?
*thumbs up*
Naps
RE: Overwiew of my troops
ORIGINAL: DodgyDave
still murat, why should i download these turnsheets and print them out? why not include those into the game, they where afterall a part of the game and they actually made it way more simple to keep track of what was done, how much you had and when it was coming.
Well the game has a mechamism to provide you with this information. Maybe make this a suggestion to improve for a future patch but I think the current info (again 3d button from the left) is sufficient if people bother to use it. This post type (not yours but the starting thread - there are 3 of them) basically says 'I want my hand held throughout this entire game so I do not have to do any thinking.' If you want that, go play Europa Universalis (which by the way was a way better board game than the computer game it was converted into) and it's kin. This game requires effort which is why I think it has such a die hard, and small, following.