AI IMPOSSIBLE MODE

Gary Grigsby’s World at War is back with a whole new set of features. World at War: A World Divided still gives complete control over the production, research and military strategy for your side, but in this new updated version you’ll also be able to bring spies into the mix as well as neutral country diplomacy, variable political events and much more. Perhaps the largest item is the ability to play a special Soviet vs. Allies scenario that occurs after the end of World War II.

Moderator: MOD_GGWaW_2

Post Reply
jjarred
Posts: 59
Joined: Mon Jul 19, 2004 6:04 pm

AI IMPOSSIBLE MODE

Post by jjarred »

I was wondering if the impossible mode is extremely tuff; unlike so many other here, my abilities to beat the AI are not as stellar.
User avatar
christian brown
Posts: 533
Joined: Thu May 18, 2006 6:10 pm
Location: Vista, CA
Contact:

RE: AI IMPOSSIBLE MODE

Post by christian brown »

That (impossible mode) can be a challenge. I hope you won't mind much if I "broken record" you with this:
Try a few Play By E-Mail (PBEM) games against other humans...........you're sure to have outrageous fun and learn a heck of a lot. [:)]
Perhaps after doing so for a while, you won't be so intimidated by the "Impossible" level.

PS: (more likely, you just won't want to play the AI anymore [:'(])
"Those who would give up a little liberty for a little security deserve neither and will lose both."
~ Thomas Jefferson
Post Reply

Return to “Gary Grigsby's World at War: A World Divided”