Unpassable hexes?

Discuss and post your mods and scenarios here for others to download.

Moderator: Vic

Post Reply
Warspite3
Posts: 210
Joined: Wed Mar 30, 2005 10:07 pm

Unpassable hexes?

Post by Warspite3 »

Is there a way to make a hex which cannot be entered? For example, I have an irregular map type but I don't want water to surround it. I want to just "blackout" some of the edges so no unit can enter or pass through it. I seen the black plains terrain and right now thats how I have it but units can pass through it like it is normal plains.
-Warspite3-
User avatar
Captain Cruft
Posts: 3749
Joined: Wed Mar 17, 2004 12:49 pm
Location: England

RE: Unpassable hexes?

Post by Captain Cruft »

I would guess that you need to define a "Land" or terrain type which has a move cost of 9999 for all move types. Then link it to the blacked out landscape sprite.
User avatar
Barthheart
Posts: 3080
Joined: Tue Jul 20, 2004 3:16 pm
Location: Nepean, Ontario

RE: Unpassable hexes?

Post by Barthheart »

I have done the same thing and the easiest way I found was to marke all the unpassable hexes areound the edge of my board twith teh balck hex symbol. Then creat a regime that is calle "Unpassable" and set all the black hexes to this regime. Then set the regime to "Sleep" and "Diplomatic Block" so no one can enter or attack. Worrks grat as now on the start map teh unpassable hexes appear black and unuseable.


Image
Attachments
unpass.jpg
unpass.jpg (220.13 KiB) Viewed 202 times
Life is not a journey to the grave with the intention of arriving safely in a pretty & well preserved body,
but rather to skid in broadside, totally worn out & proclaiming "WOW, what a ride!"
Warspite3
Posts: 210
Joined: Wed Mar 30, 2005 10:07 pm

RE: Unpassable hexes?

Post by Warspite3 »

Thanks guys. I made it as a regime, easy and worked great!  [:)]
-Warspite3-
Post Reply

Return to “Mods and Scenarios”