RHS 5, 6 & 7.7891 comprehensive REPORT

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el cid again
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RHS 5, 6 & 7.7891 comprehensive REPORT

Post by el cid again »

There are a few things cooking:

1 ) Two Allied HQ need to move - so they don't move to bad places in the game. In former ROC slots - these have hard code issues. Since we took over about 20 former ROC HQ for other nations - and the rest work - it was not a bad effort.

2) Some Allied planes don't want to produce. We may be able to fix this by moving devices - or changing them.

3) A few OB eratta.

4) Trying to add German, Thai, French names to Axis Allied units. This is turning out to be hard - I got the names - but something strange - when I go to a computer assigned name - it does not exist to replace. Got to figure that one out. I probably will.

Expect 7.7884 tomorrow. 5 and 6 Monday.
el cid again
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RE: RHS x.7884 upldate plan and interim update issued

Post by el cid again »

This fixes the problem of a RAF HQ and a Alaska Naval District HQ wandering around - and adds two missing Chinese War Area HQ in their place:

Shantung-Kiangsu War Area
Hopei-Chahar War Area

(neither was numbered)

and assigns some northern area units to the Northern Command
and moves a few of these in EOS family - to better locations

and probably some eratta I don't remember.

Expect some aircraft/air unit updates to fix a production problem tomorrow. We will make that comprehensive.

This is x.78831 (location files only)
el cid again
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RE: RHS 7.789 comprehensive update issued

Post by el cid again »

This should fix Allied aircraft production for aircraft with radars formerly in slot 10.

It fixes three Allied land units point of appearance - to Colon from New Orleans (which does not work).

It contains a microupdate addressing two Allied HQ locations - and adding two ROC HQ in their place.

It contains a few minor eratta.

It does NOT fix Axis Allied commander names as I had hoped to do. While I found the real names - figuring out how to get them in there (and not step on something) is hard: seems the assigned names have DIFFERENT numbers in the game than our data files.
el cid again
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RE: RHS 7.789 comprehensive update issued

Post by el cid again »

Levels 5 and 6 are done to this standard - but will delay uploading to allow people time to unpack their mailboxes. They will upload tomorrow (Monday).
el cid again
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RE: RHS 6 & 7.789 comprehensive update issued

Post by el cid again »

Level 6 Comprehensive is uploaded to the primary distribution list.

This level is once again suspended - but needed updating for a variety of reasons - the Allied aircraft production being important. Not everything is in sync with Level 7 development - but the important stuff is.
el cid again
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RE: RHS 5, 6 & 7.789 comprehensive update issued

Post by el cid again »

Level 5 scenarios uploaded to the same standard.
Buck Beach
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RE: RHS 7.789 comprehensive update issued

Post by Buck Beach »

ORIGINAL: el cid again

This should fix Allied aircraft production for aircraft with radars formerly in slot 10.

It fixes three Allied land units point of appearance - to Colon from New Orleans (which does not work).

It contains a microupdate addressing two Allied HQ locations - and adding two ROC HQ in their place.

It contains a few minor eratta.

It does NOT fix Axis Allied commander names as I had hoped to do. While I found the real names - figuring out how to get them in there (and not step on something) is hard: seems the assigned names have DIFFERENT numbers in the game than our data files.

Sid, I don't understand what it is about RHSCAIO. I applied and then checked the 078 files you sent (email) with WITP Editor X. The good news is that VCT-17 and the 49th Pursuit Squadrons are now correct. The bad news is there are still numerous allied a/c showing radars in wpn slot 10.

Note, a check of the CVO scenario also shows there are radars in the 10 slot. Did you fix the a/c production problem in some other way besides moving the radars out of the problem slot?
el cid again
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RE: RHS 7.789 comprehensive update issued

Post by el cid again »

The good news is that RHSCVO Level 7 is right.

So are all Level 5 and 6 scenarios.

The bad news is that aircraft files are only partially converted for the rest of Level 7 scenarios.

I must reissue Level 7 scenarios in a few hours (still working).

These will include changes in commander names for Thai armed forces - because I did them today.

EDIT - nope - PV-2 Ventura was wrong in CVO, BBO, EOS family and CAIO in all levels as well.

It will take time to fix these files - but not much time. Somehow I have copied partially done files over the top of the completely reworked ones.
Buck Beach
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RE: RHS 7.789 comprehensive update issued

Post by Buck Beach »

ORIGINAL: el cid again

The good news is that RHSCVO Level 7 is right.

So are all Level 5 and 6 scenarios.

The bad news is that aircraft files are only partially converted for the rest of Level 7 scenarios.

I must reissue Level 7 scenarios in a few hours (still working).

These will include changes in commander names for Thai armed forces - because I did them today.

EDIT - nope - PV-2 Ventura was wrong in CVO, BBO, EOS family and CAIO in all levels as well.

It will take time to fix these files - but not much time. Somehow I have copied partially done files over the top of the completely reworked ones.

I am so confused. I have checked your RHSCVO 7.789 and it has approximately 22 a/c that still have various types of radar in Wpn slot 10. You say above that it was correct except the PV-2. Does this mean that it is appropriate or OK to have these radars in that location.


el cid again
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RE: RHS 7.789 comprehensive update issued

Post by el cid again »

Well - it isn't CVO for Level 7 at all - it is 6 or 5.

I have fixed everything EXCEPT CVO for Level 7 -

and I may NOT be able to figure it out again. It is a nightmare. Working on it.

No - it appears that the radar should not be in that location.

however - you can only check the aircraft data base - not the air unit database - which may have them in location 10 - and except for night fighters, transports or anson - they are not changed
Buck Beach
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RE: RHS 7.789 comprehensive update issued

Post by Buck Beach »

ORIGINAL: el cid again

Well - it isn't CVO for Level 7 at all - it is 6 or 5.

I have fixed everything EXCEPT CVO for Level 7 -

and I may NOT be able to figure it out again. It is a nightmare. Working on it.

No - it appears that the radar should not be in that location.

however - you can only check the aircraft data base - not the air unit database - which may have them in location 10 - and except for night fighters, transports or anson - they are not changed

I am using the aircraft data base. Your adding the statement bolded above probably is the anwser. I don't expect an explanation of why these a/c don't make a difference but it seems rather strange you would not move them also for consistancy.

Here are those that I found still using wpn 10 slots (just for the record) . Id# and a/c

095 F4U Corsair-NF
098 F6F-5N Hellcat-NF
099 TBF/TBM-3-NF
110 B-17G
113 B-24J
119 B-29/32
122 C-54/R5D
124 C-87/LB-30
131 F7/PB4Y-1P
153 P-70A Havoc NF
155 PBM-Mariner
158 PB2Y-3
159 PB4Y-1
163 PV-1/B-34 Ventura
164 PV-1/ Ventura NF
165 JPM-1 Mars
167 Anson 1
177 Catalina/PBY/PBV
194 Liberator IV/B-24E
211 Ventura V
219 PBJ-1J Mitchell
243 PV-2 Harpoon
248 TBF/TBM-1 Avenger
249 TBF/ TBM-3 Avenger
el cid again
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RE: RHS 7.789 comprehensive update issued

Post by el cid again »

OK - I got it.

CVO = BBO except ships - and ships in CAIO = CVO. The scen file was not affected.

All the aircraft are changed in all Level 7 scenarios -

Level 5 and 6 only had one problem and not in BBO family (which didn't have it)

but I will reissue because Thai, and some German and Indian National Army leaders also changed.

Bombers have different loadouts - so setting all to = default would lose that. Also - a radar in a UNIT won't affect PRODUCTION - so it can be in slot 10.

But if there is no different loadout, as in a night fighter, it was safe to make all the units look like the plane - and it generates fewer errors to mess up those using error checkers.

Packaging to upload.
el cid again
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RE: RHS 5, 6 & 7.7891 comprehensive REISSUE

Post by el cid again »

Level 7 had significant failure to incorporate the radar reformed aircraft.

CVO Level 7 was somehow mixed up with Level 6 files - and out of date ones at that.

All fixed and packing for upload now.

Level 5 and 6 were pretty well done - but one plane was wrong in CVO and EOS families

ALL scenarios get Thai leaders reformed - and German surface ships - and starting on Indian National Army - it is cosmetic mostly -
but I found some ways to make leaders work better too. So it folded in.

A Liberty Ship - Davidson - is date corrected for all.
el cid again
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RE: RHS 5, 6 & 7.7891 comprehensive REISSUE

Post by el cid again »

Level 7 all uploaded to primary distribution list.

Level 6 in process.

Because I intended to stop doing Level 6,

and because there is a single error preventing production of a single type of Allied bomber which I would like not to be present in the final version

and because I have added some nice chrome in terms of Axis allied leader names

I have decided to upload Levels 5 and 6 again

but this is probably the final form indefinitely.

While the failure to fix radar in many allied aircraft in Level 7 was fairly significant, there was no such problem with Levels 5 and 6 - and this set should only be used for new game starts. There is no reason to restart a game with lots of time invested in its initial turns.
el cid again
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RE: RHS 5, 6 & 7.7891 comprehensive REPORT

Post by el cid again »

Allied aircraft production seems to be fixed. This does not help play balance - but it is correct.
Mistmatz
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RE: RHS 5, 6 & 7.7891 comprehensive REPORT

Post by Mistmatz »

El Cid, could you please explain which allied planes were affected by this change?

You also mention no play balance improvement, does that mean play balance favors one side (ahistorically)? If so which and why?

Btw. Do you keep a separate (detailed) revision history or are the forum posts the revision history?
If you gained knowledge through the forum, why not putting it into the AE wiki?

http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki

Buck Beach
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RE: RHS 5, 6 & 7.7891 comprehensive REPORT

Post by Buck Beach »

Sid for what its worth, the CAIO 7.7891 Reissue did not contain two files wpc & wpd.  I verified that it did not appear that the AIO & CVO, wpd contained any changes from the previous subject scenario changes (to the extent that the file dates did not change).  However, the ship class file wpc does show that the file was updated in the CVO (and AIO). Since the CVO is the parent of CAIO, so to speak, one would think that any changes in the CVO ship classes would also be appropriate in the CAIO.

Edit. I can see where and how this could happen with corrections, but like I said this report back to you is for what its worth.
el cid again
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RE: RHS 5, 6 & 7.7891 comprehensive REPORT

Post by el cid again »

the class files and device files are indeed identical between CAIO and CVO and can be renamed

I will reupload however
el cid again
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RE: RHS 5, 6 & 7.7891 comprehensive REPORT

Post by el cid again »

ORIGINAL: Mistmatz

El Cid, could you please explain which allied planes were affected by this change?

REPLY: Allied planes that had radar in slot 10 of the aircraft (NOT air group - which does not matter - and sometimes remains so)

You also mention no play balance improvement, does that mean play balance favors one side (ahistorically)? If so which and why?


REPLY: The Allies are stronger in the long run - getting more planes - and planes with radar - only makes it more so. But it is correct simulation of history.

Btw. Do you keep a separate (detailed) revision history or are the forum posts the revision history?

I keep some revisions - significant ones - and all pwhex variations.
Mistmatz
Posts: 1399
Joined: Sun Oct 16, 2005 8:56 pm

RE: RHS 5, 6 & 7.7891 comprehensive REPORT

Post by Mistmatz »

ORIGINAL: el cid again

ORIGINAL: Mistmatz

El Cid, could you please explain which allied planes were affected by this change?

REPLY: Allied planes that had radar in slot 10 of the aircraft (NOT air group - which does not matter - and sometimes remains so)

You also mention no play balance improvement, does that mean play balance favors one side (ahistorically)? If so which and why?


REPLY: The Allies are stronger in the long run - getting more planes - and planes with radar - only makes it more so. But it is correct simulation of history.

Btw. Do you keep a separate (detailed) revision history or are the forum posts the revision history?

I keep some revisions - significant ones - and all pwhex variations.


What I meant was something like a textfile were all changes are noted, not the revision packages.
Could you please elaborate a bit on the missing planes, which, when, were and how this may affect a PBEM?
If you gained knowledge through the forum, why not putting it into the AE wiki?

http://witp-ae.wikia.com/wiki/War_in_th ... ition_Wiki

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