OOB bugs here

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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Paul Vebber
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OOB bugs here

Post by Paul Vebber »

The current unit and wepaon slots are locked, we can add more, but won't move any of the ones from where they are now. Errors can be corrected and if empty slots are avialable things addd.

The OOB task remaining is fully integrating the new unit classes into the Formation structures. So suggestions can be posted here. and will be handled by an "OOB focus group".

I will be opening a private forum for those interested in helping...so email me your user name if you want to be considered for inclusion in the group.

I also want to thank ASDN whose file utilities made OOB consolidation MUCH easier - THANK YOU!!!
cjpaul
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Post by cjpaul »

Paul:

I've downloaded v4 and tried it out. I like it. I've noticed that the German Pzb-39 AT and the British Boys AT rifles sound like machine guns when firing. Is there a sound file that is unique for them?

I've noticed that every ATR has a warhead of size 1. They are in weapon slots: 88,133,134,135,136,142,143, and 228 depending on the nation.

After editing all of the ATRs in the OOBs, I found it to be very repetitive. Is it possible to have a single large weapons OOB that all of the formation OOBs could reference?

[This message has been edited by cjpaul (edited September 10, 2000).]

[This message has been edited by cjpaul (edited September 10, 2000).]
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Paul Vebber
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Post by Paul Vebber »

NO I screwed up and reduced their warhead size and now the game thinks they are small arms - For now increase teh warhead size back to 2...I will fix the sound in the next OOB update...
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Post by Supervisor »

Paul, if you are happy with the lowered warhead size, we can always make a specific sound effect for them...

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Paul Vebber
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Post by Paul Vebber »

See if you have something that is appropriate for an ATR...It might be worthwhile anyway :-)
KGzim
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Post by KGzim »

Hello;

Ref: US Rifle Co. Dec 44
The OOB that is in the game is a little wrong for this time frame. I have posted what a Rifle Co. TO&E should be. Iam currently working on a Historical scenario that deals with K Co.110 Inf.Rgt 17 Dec 44 and I have researched the Rifle Co. TO&E to death. This is what I have come up with and it is quite sound.

 Rifle Company
 Company Headquarters
 Captain, Company Commander, M1 carbine
 First Lieutenant, EO, M1 carbine
 First Sergeant, M1 carbine
 Sergeant, Communications, M1 carbine
 Sergeant, Mess, M1 rifle
 Sergeant, Supply, M1 rifle
 Corporal, Company Clerk, M1 rifle
 PFC, Weapon-repair, M1 rifle
 Bugler, M1 carbine
 4 Messengers, M1 rifles
 4 Cooks, M1 rifles
 3 Cook's Helpers, M1 rifles
 Orderly, M1 rifle
 5 Bazookas (to be distributed to platoons)

 Weapons Platoon

 Platoon Headquarters
 First Lieutenant, Platoon Commander, M1 carbine
 Sergeant, Platoon Sergeant, M1 carbine
 2 Jeep Drivers, M1 rifles
 2 Messengers, M1 rifles
 Jeep with .50 cal machine gun and 1/4 ton trailer
 Jeep with 1/4 ton trailer

 60 mm Mortar Section
 Section Headquarters
 Sergeant, Section Leader, M1 rifle
 Messenger, M1 rifle
 2 Privates, M1 rifles
 Mortar Squad
 Corporal, Gunner, Colt Automatic pistol
 Assistant Gunner, Colt Automatic pistol
 3 Ammunition Bearers, M1 carbines
 60 mm Mortar
 Mortar Squad (same as above)
 Mortar Squad (same as above)
 Light Machine Gun Section
 Section Headquarters
 Sergeant, Section Leader, M1 rifle
 Messenger, M1 rifle
 2 Privates, M1 rifles
 Light Machine Gun Squad
 Corporal, Squad Leader, M1 carbine
 Machine Gunner, Colt Automatic pistol
 Assistant Machine Gunner, Colt Automatic pistol
 2 Ammunition bearers, M1 carbines
 .30 cal Machine Gun
 Light Machine Gun Squad (same as above)

 Rifle Platoon

 Platoon Headquarters
 Second Lieutenant, Platoon Commander, M1 carbine
 First Sergeant, Platoon Sergeant, M1 rifle
 Staff Sergeant, Guide, sniping rifle
 2 Messengers, M1 rifles
 Rifle Squad
 Staff Sergeant, Squad Leader, M1 rifle
 Sergeant, Assistant Squad Leader, M1 rifle
 Automatic Rifleman, Browning Automatic Rifle (BAR)
 Assistant Automatic Rifleman, M1 rifle
 Ammunition bearer, M1 rifle
 7 Riflemen, M1 rifles
 Rifle Squad (same as above)
 Rifle Squad (same as above)

 Rifle Platoon (same as above)

 Rifle Platoon (same as above)

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Post by crazyivan »

Pual first and formost thank you all for a top game man the new terian is awesome not to mention the new features.

in the oob weapons editor under germany i noticed a lot of weapons 37mm etc have 0 for there sound unlike others that have numbers ie 345 or 584 etc does this effect the sound or not.i did have very little sound at the start updating from 2.3 to 4 but did a complete install from 2 right through to 4 and so far so good all sounds including musice i have tried work.
"The best form of defence,is attack"
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Post by Supervisor »

Originally posted by Paul Vebber:
See if you have something that is appropriate for an ATR...It might be worthwhile anyway :-)
Ok, I'll find something suitable...

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Post by Bonzo »

Wasn't there a scene in "Winter War" where an ATR is being fired? The one where the gunner gets a bit "toasted"?

Bonzo

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Paul Vebber
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Post by Paul Vebber »

If the sound is 0 it measn to use the defualt for the characteristics. THe numbers aare used to "override" that with a different sound.
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Wallymanowar
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Post by Wallymanowar »

I'm glad you're work on the OOB's is still ongoing, I was a little disconcerted when I opened the German OOB and saw that very few of the new unit types were applied to them. I did an extensive modification of that one to suit myself, for the long campaign. If you like, I can send it to you to use as you see fit.

I also noticed the odd sound effect for the ATR's. Until I read the above posts, I thought it might have been deliberate. It might be appropriate for the Lahti, the Solothurn, and the Japanese Type 97, as they were capable of automatic fire, but the others were bolt-action rifles so maybe the sound of the sniper rifle would be fitting for them.

Thx,

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Mac_MatrixForum
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Post by Mac_MatrixForum »

Just a little thing... The German OOB has wrong picture for the Daimler-Benz G5, it's some kind of a gun.

Tt would be more useful if people would check whole OOBs instead of reporting every single flaw with a separate post, right? It seems that many LBM pictures are incorrect. Are you going to go through all the OOBs looking for these/should these be reported?

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Post by Paul Vebber »

A seperate group is being set up to review things like LBM's and icons - you can post them here if desired.
illo
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Post by illo »

Germans dont seem to have Command Vehicle
in battles. Nor command halftrack or single truck. There is one HQ vehicle which can carry 2 men, but its not useful for 6 man HQ squad.

Also Finnish Stug IIIg(40) has speed of 15
and german Stug IIIg has speed over 20 so there must be an error, those are the same vehicle.

----------------------------------------------------------
ps.

I would recommend to replace FW190A-1
with FW190A-4 as it saw much wider service
in all fronts. It was first common version of FW-190. Only major difference is weapons and
ammoload. In service july 1942-end 1944

FW190A-4

2xMG17 (SP ammo 20)
2xMG151/20 (10)
2xMG/FF (10)
1x250kg bomb

A4 being replaced by A8 in early 1944

FW-190A-8

2xMG131 (10)
4xMG151/20 (10)
1x500kg bomb

[This message has been edited by illo (edited September 10, 2000).]
Elvis
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Post by Elvis »

Just a couple of small ones that I've noticed...

In the German OOB:

The coaxial MG in the Pz-IIIh is listed as an "MG-37" vice "MG-34"

Captured AFV platoons (T-34, R-35) still list the vehicles in them as "Airborne AFVs"

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Mac_MatrixForum
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Post by Mac_MatrixForum »

The Imp. Sniper in the Finnish OOB has the Lahti but has only HE ammo... should propably have AP ammo instead.

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your side, their side and the truth."
- Sheridan in B5

[This message has been edited by Mac (edited September 11, 2000).]
Kharan
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Post by Kharan »

I went through the encyclopedia quickly and here's what I noticed.

Wrong pictures:
M4a3e2 Jumbo
M4a3e2 Jumbo 76
Stuart VI
122mm FH (russian)
122mm FH Bty (russian)
122mm G 38 Bty (nationalist China)

Messy pictures:
YAG-6 (russian)
Ammo carrier (russian)

There's alot of "" marks on some of the names.

Väinämöinen/Ilmarinen's secondary guns were all 105mm, not 100mm.

Those responsible for the Finnish OOB could go through the leader names and eliminate some that sound more like Libyan. (Jackzell, Harvi, Wiik, Vadonen, Horelli, Guistio, Wadolin, Jenetz, Genemaki etc.)

On second thought, Harvi should be changed to Nirvi. Image

[This message has been edited by Kharan (edited September 15, 2000).]
fdlu
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Post by fdlu »

Still no text files displayed in
encyclopedia.
see manual page 47 encyclopedia changes.
haven´t seen fortifications listed.
Charles22
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Post by Charles22 »

Please forgive me if the following has already been mentioned, but I have a hard time reading OOB threads. Anyway, the problems.

1. I'm very familiar with German OOBs, in fact I'm very familiar with them over the span of numerous games, not just SP. In any event, v4.0 seems to have shifted common sizes for German vehicles. I don't know about any other vehicles, as I don't have quite the attention to those, while other players of course do. In any event, the problem is that many if not all German vehicles have shrunk. For example, the Tiger, with it's general '5' size, is now '4'. Going through the encyclopedia, you will find that many if not all of the Gerry TDs are size '2'. Many of the halftrack/armored car classes are down to size '1'. What's more, when going through HTs, some have larger guns but have size '1', while some with smaller guns are size '2' or '3' (don't let this get you mixed up into thinking I'm talking about gun size, rather it is vehicle size as a whole; the gun does play a part though). It would appear as though all or most German vehicles have shrunk one size. Perhaps some of the TDs deserve a '2', but not ALL of the vehicles shrinking a notch.

I'm not sure what the Sturmtiger size was before, but given that it's on a Tiger chassis, it should be the same as the Tiger, relatively. The Tiger 'before' was size '5', while 'now' the Tiger is a '4', but if I'm not mistaken, the Sturmtiger is now a '3'.

2. Perhaps this isn't a flaw, but it's so obviously different from version 2.3. That is, that mg ranges are varying for the same gun. Note the 1st mg on the PZ38T with the range which I believe is 20. Now note how the PZIVC has it's 1st and only mg as range 25. I understand a BMG gun of the same size being restricted, but this is the first time I've seen a noticeable difference between TMGs. BTW, just what is a CMG (Central machinegun?)?

Thanks.
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Nikademus
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Post by Nikademus »

I've noticed that most variant's of the Sherman have really mild slope factors for the front armor, on the order of around 35 degrees. If memory serves the slope was much steeper at around 53 degree, later reduced to around 46 in the M4e8

Is this to represent the cast hulled Sherman's? I know they tended to have somewhat inferior armor characterisitics and the rounded lower hull was a detriment to the slope effects. Also seeing alot of variation there between the allies for the same marks of the M4.

Still seeing variations for front turret on the Pz-V.

I can live with the Pz-VIe front turret rating (big grin) hee hee

Pz-IV slope factor seems to be using the superstructure slope factor (which i prefer!) while Pz-III seems to be using the lower hull slope factor thereby getting a bit of a bonus.

thats all for the moment. Have unfort only had precious little time to look over the new version (curses!!! > Image ) but overall its looking VERY impressive
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