Fighter Intercepts

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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all5n
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Fighter Intercepts

Post by all5n »

Will my fighters intercept intruding aircraft if they have moved during my turn, or do i need to leave them with full/some APs in order to intercept during other players turns?
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Delyn Locksmiths
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RE: Fighter Intercepts

Post by Delyn Locksmiths »

So that's what you've been doing in Alexandria? Building air interceptors [:D]
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freeboy
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RE: Fighter Intercepts

Post by freeboy »

They need to have ap and this should refreash after your turn afaik they will work if you have used them and they are in supply etc

mayb e not on the ap.. but you can use all the ap and they will perform intercepts if settings are ok and supply //tom vic?
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Vic
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RE: Fighter Intercepts

Post by Vic »

For intercept you must have readiness (optimally 100) and the intercept order to a percentage lower then the readiness of the aircraft. With readiness 100 they will intercept hexes upto 50% of normal range (5 hex for fighter I).
 
kind regards,
Vic
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