Territory attributes...

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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Reiryc
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Joined: Fri Jan 05, 2001 10:00 am

Territory attributes...

Post by Reiryc »

I noticed in the screen shots that there were territories/provinces in the game.

What kinds of attributes will these territories have?

Will they have some kind of forage value?

Manpower value?

Will there be some kind of 'European Balance of Power" concept tied to these provinces? By that I mean, if once nation takes too many provinces from another European power, will the other nations take offence to this and declare war?

Will provinces provide some form of production value for the creation of units? Examples could be weaponry, timber for navy, iron mines, etc?

Any info would be great.

Reiryc
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