cant get sound to work??!!!!
Moderator: MOD_SPWaW
cant get sound to work??!!!!
anyone have any idea why the sound wont work during gameplay in v4.0???
- Paul Vebber
- Posts: 5342
- Joined: Wed Mar 29, 2000 4:00 pm
- Location: Portsmouth RI
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I'm having the same problem. I have an ESS1938S Sound Card. I get some sound but am missing the major sounds like artillery, planes, gun fire. I get troop movement and some explosion/hit sounds. I tried deleting the steel.prf file from the saved files folder, still get no sound.Originally posted by LARKIN:
anyone have any idea why the sound wont work during gameplay in v4.0???
So r u saying there is a combatiblity problem with the SB Live? I have had intermittent probs with sound. On my first 4.0 upgrade, I had NO sound execpt on the opening video, and "z" key direct fire.Originally posted by Paul Vebber:
YOu don't have an SB live do you...
DO any of the sounds work> try deleting the steel.prf file then try changing the emulation mode (go to control panel sounds and follow the instructions fo ryour sound card.
I deleted the install, reinstalled from scratch.. ver 1.0 - 2.0- 4.0. Now only the terrain and ambient sounds don't work... so far. i have only played on quick scen, "PZ FWD!!" which didn't had arty or planes, so I can't say.
In all prev ver, the terrain and ambient sounds didn't work all of the time.
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Supervisor
- Posts: 5160
- Joined: Tue Mar 02, 2004 12:00 am
All of the sound problems that people are having HAS to be a compatibility issue with their respective sound cards. All of the in-game sounds are standard Windows .wav files. Nothing non-standard or special about them. I would suggest updating drivers and/or playing around with options which your card may have...
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Jon Johnson
Audio/Video Productions
Matrix Games
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Jon Johnson
Audio/Video Productions
Matrix Games
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Supervisor
- Posts: 5160
- Joined: Tue Mar 02, 2004 12:00 am
One more thing, make sure that you have the latest DirectX installed. Start the DirectX Diagnostic program to find what version you have. My Direct Sound .dll and .vxd are both v4.07.00.0700 and I have no problem hearing any of the sounds in-game...
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Jon Johnson
Audio/Video Productions
Matrix Games
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Jon Johnson
Audio/Video Productions
Matrix Games
I had the same problem and downloaded the full version and "Bingo" all the sounds work fine.
Originally posted by CPUMage:
Just figured out the problem with sound. I did an upgrade install and noticed that the snd directory only had just over 100 wav files. There should be 527 wav files. I downloaded and installed the FULL version and now all works.
Thanks Jon
Dan
i had the same problem some sounds would work others wouldn't so i did a fresh install from v2=2.1=2.2=2.3=and last v4 making shore i rebooted after each install i have played 2 scns so far and all is well i run a mx400 soundcard.
can any ony help me? i looked up the oob editor for germany and quit a few weapons 37mm some 88s etc have no sound number just 0 but still seam to work in the game what gives? top game man its cool

can any ony help me? i looked up the oob editor for germany and quit a few weapons 37mm some 88s etc have no sound number just 0 but still seam to work in the game what gives? top game man its cool

"The best form of defence,is attack"
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Supervisor
- Posts: 5160
- Joined: Tue Mar 02, 2004 12:00 am
All that the sound number in the oob represents is a specific sound. If the weapon sound is 0 in the oob, then the system determines which sound to play based on warhead size, weapon size, etc...Originally posted by crazyivan:
can any ony help me? i looked up the oob editor for germany and quit a few weapons 37mm some 88s etc have no sound number just 0 but still seam to work in the game what gives? top game man its cool![]()
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Jon Johnson
Audio/Video Productions
Matrix Games
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Greg McCarty
- Posts: 231
- Joined: Thu Jun 15, 2000 8:00 am
- Location: woodbury,mn,usa
For any of you that have cards with the Aureal chip set: mx300, mx400, sq2500, etc.Originally posted by LARKIN:
anyone have any idea why the sound wont work during gameplay in v4.0???
In many cases simply turning off (place a check in box) Directsound
hardware acceleration seems to resolve any
problems.
Greg.
Greg.
It is better to die on your feet
than to live on your knees.
--Zapata
It is better to die on your feet
than to live on your knees.
--Zapata
I had the same problem with the sound. However I noticed on a second install that when using the browse option to select directory that the install program added another steelpanthers subdirectory. I reinstalled being careful to put things in the same directory and all sounds now work!!
Surprisingly enough the games still played when installed to two different places so it was hard to notice the problem.
Surprisingly enough the games still played when installed to two different places so it was hard to notice the problem.
i just succeeded in downloading the upgrade and i too am experiencing an absence of the majority of sound effects in the game.
Only sounds registering (so far) are infantry moving, vechicle moving, explosions (sometimes) nothing else, no gunfire, artillery, MG fire, plane diving, bombs, nada
after browsing this thread did chk my SND directory. I have 492 wav files.
very strange if its a soundcard bug, I had 100% sounds with ver 2.3
is the complete game the only option? (cringes at the thought with his obsolete 28.8 connection)
(Card is a SB AWE 64)
Only sounds registering (so far) are infantry moving, vechicle moving, explosions (sometimes) nothing else, no gunfire, artillery, MG fire, plane diving, bombs, nada
after browsing this thread did chk my SND directory. I have 492 wav files.
very strange if its a soundcard bug, I had 100% sounds with ver 2.3
is the complete game the only option? (cringes at the thought with his obsolete 28.8 connection)
(Card is a SB AWE 64)
- Paul Vebber
- Posts: 5342
- Joined: Wed Mar 29, 2000 4:00 pm
- Location: Portsmouth RI
- Contact:

