Admiral's Edition General Thread
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: Admiral's Edition General Thread
I guess I should have asked "What does SPS stand for?"
I get the PS = Potential Size, but what is the first 'S'?
I get the PS = Potential Size, but what is the first 'S'?
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
- treespider
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RE: Admiral's Edition General Thread
ORIGINAL: witpqs
I guess I should have asked "What does SPS stand for?"
I get the PS = Potential Size, but what is the first 'S'?
I think the manual said "Standard"... but I don't have it with me at the moment.
Here's a link to:
Treespider's Grand Campaign of DBB
"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
Treespider's Grand Campaign of DBB
"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
RE: Admiral's Edition General Thread
Thanks - I didn't realize I was asking something from the manual (don't want to waste your time with that). I thought is was something only available with your secret decoder ring! [:D]
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: Admiral's Edition General Thread
Will there be any changes to prevent different nations to fight in different countries?
Something like the Chinese fighting in Burma, the English fighting in China, or the mixed allied airfleet stationed `42 in China and bombing everything in range?
Bombing occupied resources and oil by the allies should cost PP, no nation would be happy to see their colonies get bombed to dust just because Japan holds them for a while.
Did the allies bomb Dutch recources in the war?
Something like the Chinese fighting in Burma, the English fighting in China, or the mixed allied airfleet stationed `42 in China and bombing everything in range?
Bombing occupied resources and oil by the allies should cost PP, no nation would be happy to see their colonies get bombed to dust just because Japan holds them for a while.
Did the allies bomb Dutch recources in the war?
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bradfordkay
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RE: Admiral's Edition General Thread
" Did the allies bomb Dutch recources in the war? "
Yes. Even the Dutch bombed the refineries at Palembang from Batavia after the Japanese captured them.
They probably thought of it this way: we can always rebuild the oil facilities, but we can't get back whatever oil the Japanese steal...
Yes. Even the Dutch bombed the refineries at Palembang from Batavia after the Japanese captured them.
They probably thought of it this way: we can always rebuild the oil facilities, but we can't get back whatever oil the Japanese steal...
fair winds,
Brad
Brad
RE: Admiral's Edition General Thread
Yes. Even the Dutch bombed the refineries at Palembang from Batavia after the Japanese captured them.
Good to know, couldn't find anything about that in the internet.
RE: Admiral's Edition General Thread
The allies were always quick to prevent the Axis from gaining from captured areas and equipment. Remember what the Royal Navy did to the French fleet in 1940?

Never argue with an idiot, he will only drag you down to his level and beat you with experience.
RE: Admiral's Edition General Thread
IIRC the RAAF bombed Palembang (B-24's) as well as oil fields in Borneo.

Never argue with an idiot, he will only drag you down to his level and beat you with experience.
RE: Admiral's Edition General Thread
More than a few RN air strikes were also launched against the Sumatra oil fields.
We are all dreams of the Giant Space Butterfly.
RE: Admiral's Edition General Thread
More than a few RN air strikes were also launched against the Borneo oil fields.
Along with some USAAF B-24 strikes on Balikpapan from northern OZ (don't think it's possible in the game due to range though I think the Allies can hit Soerabaya's oil from OZ).
And USN Patrol Bomber Squadrons hit the Borneo oil field from bases in the PI late in the war.
- castor troy
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RE: Admiral's Edition General Thread
ORIGINAL: spence
More than a few RN air strikes were also launched against the Borneo oil fields.
Along with some USAAF B-24 strikes on Balikpapan from northern OZ (don't think it's possible in the game due to range though I think the Allies can hit Soerabaya's oil from OZ).
And USN Patrol Bomber Squadrons hit the Borneo oil field from bases in the PI late in the war.
Soerabaja is too far to reach it with 4Es from Northern Australia. Kendari, Amboina and Sorong are in range though...
RE: Admiral's Edition General Thread
True, but those are oil centers in the game, not resource centers.ORIGINAL: bradfordkay
" Did the allies bomb Dutch recources in the war? "
Yes. Even the Dutch bombed the refineries at Palembang from Batavia after the Japanese captured them.
They probably thought of it this way: we can always rebuild the oil facilities, but we can't get back whatever oil the Japanese steal...
Did the Allies ever bomb something that is represented by resource centers in the game? If they didn't, why not? Only because it was inefficient (less important than oil), or because they didn't want to destroy the economies the involved countries?
I've had a discussion with my Japanese PBEM opponent about this and would be very interested in an answer. Probably off topic, though.
EDIT: Since this discussion isn't related to AE I've started another thread: tm.asp?m=1683294

RE: Admiral's Edition General Thread
I think one reason may have been that oil fields (and especially oil refineries) are point targets, easier to get at with bombers. A rubber plantation or a tin mine are much more difficult.
Also, many of the resource centers were beyond the range of bombers based in India and the top focus of strategic bombing in the CBI theatre was always on transport infrastructure (bridges, ports, etc.)...
Also, many of the resource centers were beyond the range of bombers based in India and the top focus of strategic bombing in the CBI theatre was always on transport infrastructure (bridges, ports, etc.)...
We are all dreams of the Giant Space Butterfly.
RE: Admiral's Edition General Thread
ORIGINAL: Bahnsteig
Will there be any changes to prevent different nations to fight in different countries?
Something like the Chinese fighting in Burma, the English fighting in China, or the mixed allied airfleet stationed `42 in China and bombing everything in range?
Bombing occupied resources and oil by the allies should cost PP, no nation would be happy to see their colonies get bombed to dust just because Japan holds them for a while.
Did the allies bomb Dutch recources in the war?
I'm sure the Poles/French/Dutch/Belgians/Norwegians & Danes would be happy if this was a reality.
But this was Total War and every possible target was hit
PS, as the Chinese fought in Burma and USAAC bombers flew from China it would be odd to make rules to keep them out
Interdum feror cupidine partium magnarum Europae vincendarum
RE: Admiral's Edition General Thread
The problem IMHO that there is way too easy to destroy RCs in WITP and it takes way too long and expensive to repair them. Yes, they are not just plain plantation, mines, etc in stock. They do produce supplies, so there is production inside it. Now in AE they got separated. So, probably it makes sence to make much more difficult to destroy RC and much more easier to repair them. This would create more historical situation when transportation was primary target for attacks - ports, AF, convoys, etc.
Pavel Zagzin
WITE/WITW/WITE-2 Development
WITE/WITW/WITE-2 Development
- Ron Saueracker
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RE: Admiral's Edition General Thread
Regarding ship refits, anything being done to improve the routine. Two issues.
1) Ships starting refit get new stats at the same time as system damage assigned. Any chance of having to have the damage zeroed before stats are applied as per refit upgrade?
2) Major rebuilds. Some ships were completely transformed, sometimes taking as long as two years to complete. Any chance these can be treated much the same as merchant conversions (AK to AR) and have the appropriate yard time applied?
Thanks[:)]
1) Ships starting refit get new stats at the same time as system damage assigned. Any chance of having to have the damage zeroed before stats are applied as per refit upgrade?
2) Major rebuilds. Some ships were completely transformed, sometimes taking as long as two years to complete. Any chance these can be treated much the same as merchant conversions (AK to AR) and have the appropriate yard time applied?
Thanks[:)]


Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
RE: Admiral's Edition General Thread
ORIGINAL: Ron Saueracker
Regarding ship refits, anything being done to improve the routine. Two issues.
1) Ships starting refit get new stats at the same time as system damage assigned. Any chance of having to have the damage zeroed before stats are applied as per refit upgrade?
2) Major rebuilds. Some ships were completely transformed, sometimes taking as long as two years to complete. Any chance these can be treated much the same as merchant conversions (AK to AR) and have the appropriate yard time applied?
Thanks[:)]
All completely redone and different. You'll have a whole new set of things to bitch about, Ron.
- Ron Saueracker
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RE: Admiral's Edition General Thread
ORIGINAL: Don Bowen
ORIGINAL: Ron Saueracker
Regarding ship refits, anything being done to improve the routine. Two issues.
1) Ships starting refit get new stats at the same time as system damage assigned. Any chance of having to have the damage zeroed before stats are applied as per refit upgrade?
2) Major rebuilds. Some ships were completely transformed, sometimes taking as long as two years to complete. Any chance these can be treated much the same as merchant conversions (AK to AR) and have the appropriate yard time applied?
Thanks[:)]
All completely redone and different. You'll have a whole new set of things to bitch about, Ron.
Did not know I was bitching there Donald![8D] Cool. How is it different? Toss me a bone to chew on.[:D]


Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
RE: Admiral's Edition General Thread
Looking at the stuff that is being added I think I am going to have to have a good read of the manual when it comes out before I play it!!!!
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rockmedic109
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RE: Admiral's Edition General Thread
I am hoping the manual makes it out before the game. That way we can get a head start and play as soon as it is installed.
Might even work as advertisement. Get even more anticipation for the game. <hint>
Might even work as advertisement. Get even more anticipation for the game. <hint>








