A campaign id like to see.
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- Fallschirmjager
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- Joined: Mon Mar 18, 2002 12:46 am
- Location: Chattanooga, Tennessee
A campaign id like to see.
It funny how I give out complex ideas but never attempt to make them......oh well
I played Redlegs excellent Assault on havcourt this morning which got me thinking id love to see some more work done on WW1
Granted this game isnt based on WW1 so that may throw some off right off the bate but nevertheless WW1 can easily be modled.
Going with the French to the Battle of the Frontiers with bayonettes attached and a good dose of cran
Or with the English at the Somme or at the battle of Mons
Fighting in a Belgium fort at Liege.
It opens up another war for us.
I played Redlegs excellent Assault on havcourt this morning which got me thinking id love to see some more work done on WW1
Granted this game isnt based on WW1 so that may throw some off right off the bate but nevertheless WW1 can easily be modled.
Going with the French to the Battle of the Frontiers with bayonettes attached and a good dose of cran
Or with the English at the Somme or at the battle of Mons
Fighting in a Belgium fort at Liege.
It opens up another war for us.
I think it is entertaining to try to find appropriate weapons, etc for WW1 battles.
Thanks for playing the Haucourt scenario and for your comments.
Have you tried my Gallipoli battle?
I think I made about 6 WWI altogether.
I have two Italian alps scenarios finished that are tested but not posted - I guess I should do something with them. Heck, I'll attach one of them here in case someone wants to try it.
"Battle in the Clouds" 6-levels snow-capped mountains depicting the debut of the Italian Arditia special forces in 1915.
Again, thanks for the comment.
Thanks for playing the Haucourt scenario and for your comments.
Have you tried my Gallipoli battle?
I think I made about 6 WWI altogether.
I have two Italian alps scenarios finished that are tested but not posted - I guess I should do something with them. Heck, I'll attach one of them here in case someone wants to try it.
"Battle in the Clouds" 6-levels snow-capped mountains depicting the debut of the Italian Arditia special forces in 1915.
Again, thanks for the comment.
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- 014-cloudsbattle.zip
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- Fallschirmjager
- Posts: 3555
- Joined: Mon Mar 18, 2002 12:46 am
- Location: Chattanooga, Tennessee
For about 6 months straight Ive read about WW1 and have been entralled by it.
Here in America it doesnt seem to have quite the "glamour" WW2 has achived.
In Europe its different.
When I visited their musems and cities its seemed to be right next to WW2 in the minds.
They have streets, buildings, plaques and statues(Europeans have a statue for everything) dedicated to the leaders, battles, and soldier groups.
In London they had a cool statue dedicated to the machine gun corps. It had a quote from the bible on it that I cant remember does anyone know what it is? Im sure someone on here from the UK knows what Im talking about.
Id love to see something about Mons or Liege.
I read barbara tuchmans account Liege and it was hilarious.
The Germans marched across the Belgium border not knowing about their neutral status and literaly marched right up to the forts at Liege. The Belgiums already had their answer and sent it by way of machine gun bullets.
The Germans has ample reserves so they sent wave after wave into the forts to crack them to no avail they lost 20,000 in a matter of days.
She writes that the 'German General Ludendorff remembered for the rest of his life "The peculiar thud of bullets striking German flesh".
Btw redleg does that file go in scenario or campaign?
Here in America it doesnt seem to have quite the "glamour" WW2 has achived.
In Europe its different.
When I visited their musems and cities its seemed to be right next to WW2 in the minds.
They have streets, buildings, plaques and statues(Europeans have a statue for everything) dedicated to the leaders, battles, and soldier groups.
In London they had a cool statue dedicated to the machine gun corps. It had a quote from the bible on it that I cant remember does anyone know what it is? Im sure someone on here from the UK knows what Im talking about.
Id love to see something about Mons or Liege.
I read barbara tuchmans account Liege and it was hilarious.
The Germans marched across the Belgium border not knowing about their neutral status and literaly marched right up to the forts at Liege. The Belgiums already had their answer and sent it by way of machine gun bullets.
The Germans has ample reserves so they sent wave after wave into the forts to crack them to no avail they lost 20,000 in a matter of days.
She writes that the 'German General Ludendorff remembered for the rest of his life "The peculiar thud of bullets striking German flesh".
Btw redleg does that file go in scenario or campaign?
I made eleven maps and a campaign for Vimy Ridge for Close Combat 3 Great War mod....it can be found here:
http://www.greatwargames.com/
....if you have CC3 you can try it out and maybe it will give you some ideas......I dedicated it to my grandfather who fought there in the First Division...the Maple Leaf Forever!
http://www.greatwargames.com/
....if you have CC3 you can try it out and maybe it will give you some ideas......I dedicated it to my grandfather who fought there in the First Division...the Maple Leaf Forever!
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ZeroAntipop
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- RockinHarry
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- Fallschirmjager
- Posts: 3555
- Joined: Mon Mar 18, 2002 12:46 am
- Location: Chattanooga, Tennessee
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ZeroAntipop
- Posts: 136
- Joined: Tue Dec 04, 2001 10:00 am
Yes, WW1 is very. . .interesting. Too bad you can't see pickelhaubes w/ SP:WAW graphics. Redleg, your Arditi scenario, it was interesting but didn't quite fit with my idea of "WW1," it was far too skirmish level, but it was Arditi, so no doubt it was modeled accurately, I just think the AH should have had much more. Also, a big mistake people make when doing WW1 - leaving in SMGs and HMGs in squads. Anyone have any links to where I can download some other WW1 scenarios?
I posted 3-4 at WarfareHq (www.warfarehq.com) and I think there is one or two at the
Dirty Dozen
But these are all relatively small actions taken from Geo C. Marshall's book, "Infantry in Battle". No regiments lined up in trenches across no-man's land. No massive artillery bombardments. Tactical battles.
MG sections are problematic. Survivability issues arise when troops are moving.
Dirty Dozen
But these are all relatively small actions taken from Geo C. Marshall's book, "Infantry in Battle". No regiments lined up in trenches across no-man's land. No massive artillery bombardments. Tactical battles.
MG sections are problematic. Survivability issues arise when troops are moving.
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ZeroAntipop
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ZeroAntipop
- Posts: 136
- Joined: Tue Dec 04, 2001 10:00 am
Yea, would you like it? It looks like it'll have about 3-4 Infantry Regiments + Arty + 1 btn of Legionnaires for the Frenchies. Probably 4-5 Regiments of Germans (15 btns). Well I don't think that MGs should fire past 5 hexes, kind of loses effectiveness, plus with all the debris from other attacks in the way. . . I just took a look at Gallipoli and Oise River scenarios. Quite good chap, but shouldn't the Turks at Gallipoli be in trenches? And such a large area would be quite hard for a batallion to cover, I would consider decreasing height by half, and entrenching turks and concentrating them.
- RockinHarry
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Yes...there´s already one of the monster guns the germans used at the eastern front (crimea) in the czech OOB available and can probably used for WW1 stuff like Liege, Verdun, Maubeuge ect., buuuuut...let me tell that they wouldn´t work as you would expect them to work in a SPWAW battle! You would hardly hit any point targets (forts, bunkers, redoubts) with them due to their low accuracy and in general these monster guns appear to me quite outside of SPWAW tactical scope. What you can do with these weapons is to remove infantry on the battlefield quickly, but with low rate of fire. There´s other artillery in the game that does the job much better though! (155,..)Originally posted by Fallschirmjager
Excellent...Excellent
All this sounds good.
But....A liege map would be quite nice...
Those German Siege guns were about as big and battleship guns (14 inch), so that could be easily modled.
Same goes for the fortifications. How would you model an appropriate WW1 fort with it´s multi levels and complex intereiors??
Maybe if I find time I´ll try to experiment a little bit with SPWAW possibilities in modelling such things, but I don´t expect to get it into fun games. We´ll see.
There are enough other tools and workarounds in SPWAW to generate accurate WW1 battles. Redleg already proofed that.
Even the heavily devastated WW1 frontlines like Verdun, Somme, Ypern ect. with miles of cratered terrain and multiple trench lines are possible. That´s what I proofed with my custom trenchlines and the possibility to avoid the shellhole limit in SPWAW by usage of dedicated tile sets.
Panzer Leo has also some nicely working "dugout" units in his excellent H2H mod set.
As one can see, all tools and knowledge necessary to make good and credible WW1 scenarios is there!
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Harry
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ZeroAntipop
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