Zipping of files

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gazfun
Posts: 734
Joined: Wed Jun 30, 2004 9:59 pm
Location: Australia

Zipping of files

Post by gazfun »

I know you have mentioned this to us in the past, about zipping Marshall, and it seems to be true, apart from other games Iam playing a 2 player and the exchange of files can be huge as you can imagine, and we have noticed that after a while these files can get corrupted.
Maybe if we reduce the compression that may help, what do say?
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DCWhitworth
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Joined: Sat Dec 15, 2007 1:20 am
Location: Norwich, England

RE: Zipping of files

Post by DCWhitworth »

In theory that should make no difference. ZIP should be a lossless compression technology unlike 'lossy' technologies like JPEG which actually (amongst other methods) discard data. It should be 100% reversible. Changing the compression ratio should only have the effect of trading off final file size against time taken.

I wonder if corruption of files is occurring during transfer or download ?
Regards
David
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MarshallEllis
Posts: 5632
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Zipping of files

Post by MarshallEllis »

We have seen that before in beta tests where game files could not be loaded after I received them. It seemed to come from the xfer.
 
 
Thank you

Marshall Ellis
Outflank Strategy War Games


Soapy Frog
Posts: 282
Joined: Sat Jul 16, 2005 12:33 am

RE: Zipping of files

Post by Soapy Frog »

We have had no problems with zipped files in our current pbem game. I do not see why you cannot compress the pbm files, or at least make sure they arent friggen huge.
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MarshallEllis
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Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: Zipping of files

Post by MarshallEllis »

I'm sure I could and maybe I'll get to that some time in the future.
They are pretty flat data structures for now.
Just thank God that they're not the actual saved games! :-)
 
 
 
 
 
 
Thank you

Marshall Ellis
Outflank Strategy War Games


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