How to see the enemy units at the end ?

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Pyrrhos1976
Posts: 38
Joined: Tue Jan 22, 2008 3:44 pm

How to see the enemy units at the end ?

Post by Pyrrhos1976 »

When a game is over, there is a lot of statistics, but it seems no possibility to see the enemy's units (with FOW). It's frustrating for me, because I'd like to make a new scenario which would be a continuation of the ancient, but with new objectives. And for this, I need to know where are the enemy's unit and what are their forces at the end of the first scenario.
How can I do ?
miral
Posts: 170
Joined: Thu Dec 20, 2007 7:57 pm

RE: How to see the enemy units at the end ?

Post by miral »

Pyrrhos1976, you can turn FOW on and off within the game. Only thing I can think of is, when you think you are very near the end of a game turn the FOW off. Or have you tried this and it still doesn't help?
Pyrrhos1976
Posts: 38
Joined: Tue Jan 22, 2008 3:44 pm

RE: How to see the enemy units at the end ?

Post by Pyrrhos1976 »

I don't see how... The FOW option during the game is just for the black overlay over hexes. It doesn't reveal enemy units.
miral
Posts: 170
Joined: Thu Dec 20, 2007 7:57 pm

RE: How to see the enemy units at the end ?

Post by miral »

Geez, my ( dumb ) mistake. Sometimes our minds are only borrowed. But I sympathize with you. There are several things it would be nice to be able to do in order to make scenarios or change settings. I would dearly love to be able to change a side from AI to human to AI ect within the same game. This is possible in some other games I've played. Perhaps this would solve your problem too?
T_K
Posts: 131
Joined: Wed Dec 05, 2007 2:26 am

RE: How to see the enemy units at the end ?

Post by T_K »

Actually the Fog of War option turned off allows you to see ALL information for the enemy. It IS a major difference. I use it only to see how the AI works with my new units.
rickier65
Posts: 14253
Joined: Thu Apr 20, 2000 8:00 am

RE: How to see the enemy units at the end ?

Post by rickier65 »

ORIGINAL: T_K

Actually the Fog of War option turned off allows you to see ALL information for the enemy. It IS a major difference. I use it only to see how the AI works with my new units.


But if you play a game with FOW on, you can't go in at end and turn it off, which I think is what the original poster wants to do.

I tinkered with how to do this a little bit with the SalernoVI Corp scenario. I think the scenario designer could do some thing to make this possible using some end game events. But I dont know of any way for a player to do this at will.

Rick
Pyrrhos1976
Posts: 38
Joined: Tue Jan 22, 2008 3:44 pm

RE: How to see the enemy units at the end ?

Post by Pyrrhos1976 »

I think the scenario designer could do some thing to make this possible using some end game events

What kind of events ?
rickier65
Posts: 14253
Joined: Thu Apr 20, 2000 8:00 am

RE: How to see the enemy units at the end ?

Post by rickier65 »

ORIGINAL: Pyrrhos1976
I think the scenario designer could do some thing to make this possible using some end game events

What kind of events ?

At end of game - AFTER last turn maybe try setting event ExecJoinRegime. Have the losing regime joing your regime. But this probably will only work if you know that youre going to play vs AI. If you're playing agains another person, you can set A to join B, and B will be able to see all of A, when turn goes to B reverse it, however, the players will be able to control their units during that time, so could mess things up while they look over map. I tried setting APs to zero but that didn't seem to stop me from doing some things.

Rick
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british exil
Posts: 1686
Joined: Thu May 04, 2006 6:26 pm
Location: Lower Saxony Germany

RE: How to see the enemy units at the end ?

Post by british exil »

Would be nice to have an end of scenario screen shot as in WF,EF and rising sun.

"It is not enough to expect a man to pay for the best, you must also give him what he pays for." Alfred Dunhill

WitE,UV,AT,ATG,FoF,FPCRS
Pyrrhos1976
Posts: 38
Joined: Tue Jan 22, 2008 3:44 pm

RE: How to see the enemy units at the end ?

Post by Pyrrhos1976 »

event ExecJoinRegime ?
Good idea. I'll try this for scenario against AI.
But first I must learn to create scenario !![:D]
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