tigers on Youtube

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
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freeboy
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tigers on Youtube

Post by freeboy »

interesting bbc? docu clip re tigers in Russia

http://www.youtube.com/watch?v=QJ6gjUAMpaA
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freeboy
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RE: tigers on Youtube

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anybody watch? care to comment?

I think it interesting that u get these types of analasys andfootage showing the "correct" stand off use of larger calliber guns, used in all three theatres, 4?, and tehn games tend to minimize these awesome weapons.. creating artificial incomberences of range etc. I think a 4km map with thundering 34 and some smole against a few 88 dual purpose guns and some mgs and tigers would be interesting.. or perhaps a nashorn or three.
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RE: tigers on Youtube

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ORIGINAL: freeboy
I think it interesting that u get these types of analasys andfootage showing the "correct" stand off use of larger calliber guns, used in all three theatres, 4?, and tehn games tend to minimize these awesome weapons.. creating artificial incomberences of range etc. I think a 4km map with thundering 34 and some smole against a few 88 dual purpose guns and some mgs and tigers would be interesting.. or perhaps a nashorn or three.
Not much fun for one side.[;)]
I think there will be enough scenarios where armadas of T34s come thundering at a few platoons of Tigers or Panthers or Flak 88mms where the German player can collect a cupie doll or two.
You don't need 4km of space to do this either.

On the other hand from late 1941 to Kharkov Germans were behind the technical curve to the Soviets and had to struggle to keep up.
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freeboy
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RE: tigers on Youtube

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I agree in part, but to get appropriate feel, larger maps and the ability to smoke and manuver is a must imo.. If you look at the rate of cpu growth and speed /cost, soon VERRY fast chips will cost pennies, my old 939 actually sells for more than my new e6850 dual core lol!
So. limiting our abilities in the editor to smaller maps is a huge error imo
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Prince of Eckmühl
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RE: tigers on Youtube

Post by Prince of Eckmühl »

ORIGINAL: Mobius

I think there will be enough scenarios where armadas of T34s come thundering at a few platoons of Tigers or Panthers or Flak 88mms where the German player can collect a cupie doll or two.
You don't need 4km of space to do this either.

There was a tendency in PCOWS for fighting to be funneled into the corners of the map. The attacker often began the game flanked, and would eventually reverse the situation through advance, leaving the defender flanked and bottled-up in the opposite corner. The fact that there were weapons in the game that were lethal at any range on the 1K maps compounded this affect, 'Scope's "Hells Gate" scenario being a classic example. Is there anything incorporated in the scenario designs that serves to mitigate what some might consider a flaw in the game?

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Mobius
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RE: tigers on Youtube

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ORIGINAL: Prince of Eckmühl
The fact that there were weapons in the game that were lethal at any range on the 1K maps compounded this affect, 'Scope's "Hells Gate" scenario being a classic example. Is there anything incorporated in the scenario designs that serves to mitigate what some might consider a flaw in the game?
Yeah, the map size is a little cramped for some of those muscle weapons. OTOH infantry has to be able to march across it in a reasonable length of time.
PCOWS maps are pretty flat with thinner woods. Kharkov maps are more undulating and the woods tend to be thicker so LOS usually doesn't reach edge to edge.
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RE: tigers on Youtube

Post by PDiFolco »

ORIGINAL: freeboy

anybody watch? care to comment?

I think it interesting that u get these types of analasys andfootage showing the "correct" stand off use of larger calliber guns, used in all three theatres, 4?, and tehn games tend to minimize these awesome weapons.. creating artificial incomberences of range etc. I think a 4km map with thundering 34 and some smole against a few 88 dual purpose guns and some mgs and tigers would be interesting.. or perhaps a nashorn or three.

CMBB had exactly that kind of scenarios, with proper ranges and weapons modeling. Once I lost approx a full T-34 brigade (50 tanks) to a Nashorn platoon entrenched 4 km away in an all-flat plain... scary ! [X(]
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Mobius
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RE: tigers on Youtube

Post by Mobius »

ORIGINAL: PDiFolco
CMBB had exactly that kind of scenarios, with proper ranges and weapons modeling. Once I lost approx a full T-34 brigade (50 tanks) to a Nashorn platoon entrenched 4 km away in an all-flat plain... scary ! [X(]
I wasn't aware that CM went from a 4x4km map in BB to just a 1x1km map in AK.
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