Now they are bringing back a forgotten classic. Kings Bounty, the
precursor to the HOMM series. And it looks absolutely beautiful.
http://www.gamespot.com/pc/strategy/kin ... e=previews
I hope noone tells those developers that turn based is dead
Moderator: maddog986
ORIGINAL: marcusm
Some glitch. It's 100% Old school turn based.
Not to worry.
ORIGINAL: awolfhk
Turn based are alive and doing good. Space empires and couple other sifi, the calm before the storm(ww2 game) to mention a couple....
Awolf
ORIGINAL: LarryP
I don't mind playing a Real Time Strategy if at least they let you do some things while it's paused. World In Conflict won't let you do a thing while paused except look around. [:@]
ORIGINAL: Jim_H
I'm with you LarryP!
I played the WiC demo, then the full version (very briefly!) on a friend's PC. The gfx, sounds and overall look and feel were stunning. But, the game just felt like it was on speed and there was never any time to take stock and actually think. It was a bit like Company of Heroes. A brilliant concept, let down by poor execution due to it being basically a clickfest. I lost soooo many games of CoH because I spent too much time clicking from one side of the damn map to the other constantly. It drove me nuts. WiC felt a lot like it in some ways. Not for me.
Just my 2p anyway. Ymmv [:)]
Regards,
Jim
Yes, that guy shouting really annoyed me too! Didn't he do it on the tutorial scenario? I seem to remember thinking that this was a killer game when I began playing through the tutorial as the gfx really were amazing. Then, the pace became faster and faster and I was getting shouted at more frequently. Eventually, I gave up. I wasn't quick enough with the mouse and couldn't be bothered trying to keep up with the orders any more. What a great shame!ORIGINAL: LarryP
Exactly exactly exactly!!! I too have Company Of Heroes and I played it some this morning, again. Clickfest, and the troops do what they want to do anyway so why bother having us think we are telling them what to do?! Dang game is a pretty joke.
I do the same thing in WiC. Look around and play with the menu items then lose. That blasted jerk keeps yelling at me telling me what to do and it's more than annoying. I want to reach into the game and choke the punk. Parker this and Parker that. It's funny too because that's really my last name. [:)]
By the way Jim, I saw you get shot in the chest this week and you fell into a pit of dead bodies. Feeling better now? [;)]
I seem to remember thinking that this was a killer game when I began playing through the tutorial as the gfx really were amazing. Then, the pace became faster and faster and I was getting shouted at more frequently. Eventually, I gave up.
ORIGINAL: LarryP
I have World In Conflict and I can't stand the game. It got kudos up the ying yang but I still don't like it. Everything is hurry and hurry and hurry. Look around for a moment and you lose. [:@]
ORIGINAL: marcusm
Good catch with AOW2. There are some superb campaign scenarios for that game.
I hope Stardock answers our needs.
ORIGINAL: orwell
ORIGINAL: LarryP
I have World In Conflict and I can't stand the game. It got kudos up the ying yang but I still don't like it. Everything is hurry and hurry and hurry. Look around for a moment and you lose. [:@]
I'd be in love with that game, if I could effectively pause and issue orders. Maybe I just missed it or something, but managing all that in real time is just hell. Either there should be a TacAI, or you can pause, because when you make decisions, you don't have that kind of delay.