Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!
More from the game:
The first 2 pictures show a score on an off tackle run from the Wing T.
The remaining pictures show a sequence from a sweep play being run from the Wing T. What's interesting here is what happens to the defender attempting to stop the RB. Reminds me of my efforts to play defense when I played in High School.
Well, if you only have 51 total yards, it's hard to score. Oklahoma State was lucky to have any points, but with a game played the way you described it, it would figure that the defense would get yet another turnover and score the only points for OSU. If I was OSU's coach, I'd start my 2nd String offense after a performance like that. [:)]
As usual, your screen shots keep me interested!
JD
This is a semi-historical replay of the 1964 season. Arkansas finished the regular season 10-0-0 and won the Cotton Bowl over Nebraska 10-7 for a final 11-0-0 season. I think they ended up 2 or 3 in the final polls. Alabama won the National Championship despite losing in the Orange Bowl to Texas. Back then the National Champion was named at the end of the regular season. Bowls did not count. I don't know if Arkansas played Oklahoma State that year or not. Arkansas was in the old Southwest Conference and OSU was in the Big 8. I set OSU up to be a lower level team and Arkansas to reflect their 1964 season. They have to stop turning the ball over if they are to have a simmed season like their actual season.