New Bug? AI Takes PBEM Turns

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joviel
Posts: 59
Joined: Tue Sep 03, 2002 3:39 am
Location: Connecticut
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New Bug? AI Takes PBEM Turns

Post by joviel »

OK, may 05. I'm Austria, all powers are held by humans, no AI involvement. I complete my land phase (no combat) and the AI jumps in and completes turns for France and Prussia! I don't get a menu screen until I get one for G.B.'s land phase. I have files for France and Prussia in my commout directory.

We got back on track via yet another backup distribution, but this is troubling. Anyone else seen this?

More info needed, please let me know.

Scott Uhrick
God is a comedian playing to an audience too afraid to laugh.

H.L. Mencken
Grognot
Posts: 409
Joined: Thu Dec 06, 2007 10:37 pm

RE: New Bug? AI Takes PBEM Turns

Post by Grognot »

It happens in an all-human game?  Ouch.  I've seen this a LOT with a two-player PBEM, but hadn't heard about it happening in an all-human game yet.

I've even seen the game simultaneously take over ALL sides and play itself.  Joy.
--
Not a grognard.
Not an optimizer. It's a game to me, not a job.
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MarshallEllis
Posts: 5632
Joined: Tue Oct 02, 2001 3:00 pm
Location: Dallas

RE: New Bug? AI Takes PBEM Turns

Post by MarshallEllis »

Yep. I'm chasing these things...
 
Thank you

Marshall Ellis
Outflank Strategy War Games


Trax
Posts: 34
Joined: Tue Jan 29, 2008 12:21 am

RE: New Bug? AI Takes PBEM Turns

Post by Trax »

In our 4 player PBEM game the computer has from time to time skipped the Reinforcement, Naval, and Land phase for human players and has skipped the Naval phase for an AI player. For example the Gb player does his Naval move, the AI then makes a naval turn for (AI) Tu, leaving Ru out entirely, and Au next to move.
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