Questionmarks after first game

Uncommon Valor: Campaign for the South Pacific covers the campaigns for New Guinea, New Britain, New Ireland and the Solomon chain.

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BootyJoe
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Questionmarks after first game

Post by BootyJoe »

I have owned UV for ages but not until now have I penetrated the manual and trying out the game. As an exercise I started up the short Coral Sea scenario. Some BIG questionmarks:

1) Jap ground trooops in full supply and with full support in Rabaul even stacked with their parent HQs got INCREASED disruption and fatigue as time went by! If resting in a big friendly base with your HQ present and plenty of supplies and support available does not decrease disruption and fatigue what in heavens name does???

2) I got the impression that UV does not simulate the exciting cat and mouse game between opposing carrier forces in a satisfying way. I just put the TF containing Shokaku and Zuikaku on aircombat and shoved it south - from there on the game played itself!

3) Searching seem to be underemphazised. And why the hell do I, playing the japs, get reports on what the catalinas are sighting???
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decaro
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RE: Questionmarks after first game

Post by decaro »

1) Berry Berry?
2) CaW does, and CF will, but right now UV isn't especially geared for CV warfare.
3) As the IJ, when you get Cat reports, you realize they've spotted your forces -- also happens in CaW.
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BootyJoe
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RE: Questionmarks after first game

Post by BootyJoe »

ORIGINAL: Joe D.

1) Berry Berry?
2) CaW does, and CF will, but right now UV isn't especially geared for CV warfare.
3) As the IJ, when you get Cat reports, you realize they've spotted your forces -- also happens in CaW.

1) Eh? Meaning? Is the disruption/fatigue system bugged or?
3) Agree - I am a vet CaW player (both old and new versions) so the comparison is with CaW and probably not fair since CaW focuses on carrier warfare while UV does not.
4) Oh...ok.
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decaro
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RE: Questionmarks after first game

Post by decaro »

Berry Berry, or other jungle fevors, i.e., malaria. This supposedly happens at PM to Allied troops, esp. pilots, who eventually have to be rotated back to Aussie.

I assume the same holds true for IJ troops at any base forward of Truk; jungle rot will take it's toll regardless of how built-up the base is.
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Nomad
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RE: Questionmarks after first game

Post by Nomad »

It's really beriberi
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decaro
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RE: Questionmarks after first game

Post by decaro »

Thanks. My spelling probably confused BJ.
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Nomad
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RE: Questionmarks after first game

Post by Nomad »

No problem Joe, I knew what you meant, but clarifacation is always a good thing.
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tocaff
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RE: Questionmarks after first game

Post by tocaff »

If you guys have never spent time in a tropical climate that has a good amount of rain you'll never truly grasp what it does.  Your clothes can literally rot right off of you given time and lack of facilities.  Mold is a huge enemy, even with facilities.  Have you ever seen green leather?  I think that regardless of how built up a base is it can never compensate for what Mother Nature is capable of doing.
Todd

I never thought that doing an AAR would be so time consuming and difficult.
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decaro
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RE: Questionmarks after first game

Post by decaro »

ORIGINAL: Joe D.

... I assume the same holds true for IJ troops at any base forward of Truk; jungle rot will take it's toll regardless of how built-up the base is.

Todd, did you catch the above? I assumed Rabaul had the same effect on IJ personnel as PM did on the Allies, i.e., malaria, etc.

I knew a WO in intel who was stationed at a far-eastern locale; it was so humid, he had to change his uniform each day.

Even in Korea, w/the advent of the monsoons (spelling?), things get downright difficult, if not dangerous; a mud slide killed several soldiers sleeping in a tent who just arrived for for a week-long TEWT.

Although the opposite of Kiska, the climate of the PTO can be just as dangerous and destructive as the enemy.
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tocaff
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RE: Questionmarks after first game

Post by tocaff »

The casualties inflicted by Mother Nature far outweighed what the waring sides did to eachother in the SWPAC.  I really can't begin tell those of you who don't know first hand how bad it is.  
Todd

I never thought that doing an AAR would be so time consuming and difficult.
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ILCK
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RE: Questionmarks after first game

Post by ILCK »

ORIGINAL: tocaff

The casualties inflicted by Mother Nature far outweighed what the waring sides did to eachother in the SWPAC. I really can't begin tell those of you who don't know first hand how bad it is.


Any population of people is gonna suffer deaths from accidents and diseases, doesn't matter where they are. People doing dangerous things (flying planes, using firearms) will have more and if those people are in a terrible environment they will have even more. It isn't like the people in this theatre were staying in a Sandals resort.
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RGIJN
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RE: Questionmarks after first game

Post by RGIJN »

Depending on the location and attrition from duty, your LCUs will end up between 5/35 and 20/60 numbers (disruption/fatigue). Rotated back to the main base at Truk, you can "heal" them to 5/0 after a decent time. However, when subject to steady attacks they can get even higher these parameters.
Just my 2 cents.
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HansBolter
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RE: Questionmarks after first game

Post by HansBolter »

I'm reading The Pacific War 1941-1945 by John Costello and in it he relates that each rung up the ladder of the island chain of the Solomons led to yet another even more impenetrable jungle hell than the prior rung. Bougainville was a shock after they thought they had "seen it all" at Guadalcanal and New Britain made Bougainville look like a paradise.
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