Using XML

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ColinWright
Posts: 2604
Joined: Thu Oct 13, 2005 6:28 pm

RE: Using XML

Post by ColinWright »

ORIGINAL: Raindem

ORIGINAL: Merv0728
...I have found a equipment.eqp in the ODD folder but that is probably a modified one.I will put it in the TOAW/Graphics folder & see what happens.

Alan

The equipment file that comes with ODD is the original, so unless you've personally edited it I doubt it's modified. You can modify the equipment file in ODD also.

If ODD has the file, going that route sounds simpler than mucking about with the instructions for those who don't have ACOW. I didn't have to go that route -- but it didn't look friendly and inviting.

However, you won't be able to open an .eqp file with the Bioeditor. I'd think you'd want to open the Bioeditor, go find ODD, see what files it offers you (hopefully only one) and open what looks best. You edit that, then export that to the OPART III Graphics folder you've created, then change the file extension.
I am not Charlie Hebdo
Erik2
Posts: 785
Joined: Thu Nov 02, 2000 10:00 am
Location: Oslo, Norway

RE: Using XML

Post by Erik2 »

ORIGINAL: ColinWright

However, you won't be able to open an .eqp file with the Bioeditor.

You can, you don't have to go through the rename routine.
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