Artificial sighting problem patch 1.02

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planetbrain
Posts: 88
Joined: Fri Jan 27, 2006 9:56 am

Artificial sighting problem patch 1.02

Post by planetbrain »

Have just updated with patch 1.02 over 1.02beta.
I find the game crashes to desktop when sending planes to artificial sighting. This didn't happen in the beta.
Have sent reports for a couple of times this happened, thank you.
'Mostly harmless'
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Blond_Knight
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Joined: Sat May 15, 2004 3:52 am

RE: Artificial sighting problem patch 1.02

Post by Blond_Knight »

Confirmed.
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alexs
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Location: Sydney
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RE: Artificial sighting problem patch 1.02

Post by alexs »

Hi Guys,
    I've found (and fixed) this.

    This occurs when you place an artificial sighting before any real sightings are made for the day. Once a real sighting is made, a crash will occur.

    Apologies for not finding this one.

    We'll work with Matrix to find the best method of delivering the fix.

    Alex
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joey
Posts: 1532
Joined: Sat May 08, 2004 8:00 pm
Location: Johnstown, PA

RE: Artificial sighting problem patch 1.02

Post by joey »

Man you guys are on the ball!
The Warden
Posts: 22
Joined: Sun Jun 10, 2007 8:00 pm

RE: Artificial sighting problem patch 1.02

Post by The Warden »

Any update as to when we can expect a fix? Because I'm finding it a complete pain in the ass and I'm certain it doesn't just happen when you've placed an artificial sighting before any real sightings have occured.
Quality has a quantity all of its own.
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Gregor_SSG
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RE: Artificial sighting problem patch 1.02

Post by Gregor_SSG »

ORIGINAL: The Warden

Any update as to when we can expect a fix? Because I'm finding it a complete pain in the ass and I'm certain it doesn't just happen when you've placed an artificial sighting before any real sightings have occured.

We're just waiting to see if anything else unexpected turns up, otherwise it won't take long to get the fix out.

Gregor
Vice President, Strategic Studies Group
See http://www.ssg.com.au and http://www.ssg.com.au/forums/
for info and free scenarios.
mutt
Posts: 3
Joined: Thu Feb 21, 2008 5:57 pm

RE: Artificial sighting problem patch 1.02

Post by mutt »

hi
 
whats the status with the artificial sighting crash bug-fix?
 
love the game!
mutt
Posts: 3
Joined: Thu Feb 21, 2008 5:57 pm

RE: Artificial sighting problem patch 1.02

Post by mutt »

When will the fix be issued?
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Greg Wilcox
Posts: 334
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RE: Artificial sighting problem patch 1.02

Post by Greg Wilcox »

The fix will be issued very soon, I don't have an exact date yet but I wanted to pass along that its very close.

-Greg
Greg Wilcox
Production Assistant
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The Warden
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Joined: Sun Jun 10, 2007 8:00 pm

RE: Artificial sighting problem patch 1.02

Post by The Warden »

Obviousl you weren't kidding. Thanks for the update.
Quality has a quantity all of its own.
mutt
Posts: 3
Joined: Thu Feb 21, 2008 5:57 pm

RE: Artificial sighting problem patch 1.02

Post by mutt »

Whats the status of the patch?

I've resolved not to restart the game till I receive a patch for what i
believe is a key play factor error in the game
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GenChaos33
Posts: 347
Joined: Thu Sep 28, 2000 8:00 am

RE: Artificial sighting problem patch 1.02

Post by GenChaos33 »

Which patch? 1.02.2 came out in March and Art Sightings work now.
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