Reporting bugs (post v.1.02)

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Monadman
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RE: Reporting bugs (post v.1.02)

Post by Monadman »

ORIGINAL: ndrose

Do you want us to report each instance we come across of the movement bug where you can't go from one area to the adjacent one?

In other words, is this a single problem, or something that needs to be identified and corrected for each place on the map where it occurs?

Nathan


Nathan,

I think we have this fixed now but if you have another file of the “complicated path” into adjacent areas problem, go ahead and post it so I can test it out using 1.02b. That would be helpful.

Richard
ndrose
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RE: Reporting bugs (post v.1.02)

Post by ndrose »

OK, here's one. Two British-controlled Sweden corps trying to move onto the mainland are stymied. You can't move directly from Malmo to Copenhagen. You can do the back-up-and-hop trick, moving east of Malmo (where one corps is now) and jumping to Copenhagen from there on the next turn. But from Copenhagen (where the other Sweden corps is now) you can't get to the next island. (But you can go back to Malmo; the problem is unidirectional.)
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denmarkmovement.zip
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Jimmer
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RE: Reporting bugs (post v.1.02)

Post by Jimmer »

This one might be related to the "can't figure out the distance" problem that we've been noting.

In this one, Ney and one corps are attacking one corps in Gottingen. I fought two days: The first with assault vs. cordon and the second with assault vs. defend. You will note that Nappy is sitting in Hanover's capital with a couple of corps. So, he should be able to reinforce in.

During the battle, only the Holland corps attempts to reinforce. Nappy's stack does not. I tried all four rounds (3 on day 1 and 1 on day 2; lost in the second impulse).

Another possibility is some kind of foraging rule: Nappy had a couple of his corps forage in place, using movement to pad the die roll. This shouldn't affect reinforcement, but ...

I've attached both the before and the after save files. Before is "Land combat". After is "Current".
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NappyCantReinforce.zip
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BruceSinger
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RE: Reporting bugs (post v.1.02)

Post by BruceSinger »

New 1.02 game. I am playing Turkey. Create Ottoman Empire. New Ottoman Corps will not attack nor defend against Spain whom Turkey is at war against. The Syrian Corp, which was in play when the Ottman Empire was created do.



Uploading two different turns. One is the Trip. Corp not defending against the Spanish. The second is Egypt not attacking the Spainish while the Syrian Corp does.



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ottomnotfighting.zip
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Grognot
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Corrupt 'area data' view in Belfast

Post by Grognot »

Pure-1.02 beta solo game as France.

Look at strategic map -- no French corps in Belfast.
Look at area view -- the area view is full of French corps.

There are also supply issues there; when I -did- have corps in Belfast, they could be supplied by a depot in Dublin... but if there was a depot in Belfast -- remove the Dublin depot and the corps suddenly turned out-of-supply. Bizarre.
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Tater
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RE: Conq Ruski territory won't allow garrisons or corp in cities

Post by Tater »

Tater,

Also need the DAT file for that game too. You only uploaded the SAV file. Thanks

Richard
Sorry about that...I have updated both posts to include the DAT file.


Later-

Tater
BruceSinger
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RE: Reporting bugs (post v.1.02)

Post by BruceSinger »

Game 1.02
Playing Turkey
Austria won't surrender.
Every capital is occupied by Turkey Corp or garrisons. Have been for 5 months. Through an Econ. Phase.
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NoSurrender.zip
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Grognot
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RE: Reporting bugs (post v.1.02)

Post by Grognot »

Syrian corps is listed as having a capacity of 12i, 12c in corps pool.(see save) A Tripolitanian corps is also in the pool with having actual factors in it, IIRC -- this latter bit is not new to 1.02.

Storm Madrid; win (should be ~automatic); *most* of the besiegers will be back in the rural area, but the Bavarian corps is arbitrarily left in the city. (See save).

I'm also experiencing the 'cannot garrison cities in ceded provinces' bug -- with a notable exception that a French-owned Tyrol can be garrisoned if part of the CoTR.

A previous evacuation battle in Cadiz (Sp inside, GB and FR outside) led to an access error.

One of the attempts to move into and besiege Madrid resulted in the corps in the besieging stack being magically moved to their individual capitals, and no battle. Very odd.
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siege.zip
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eske
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RE: Reporting bugs (post v.1.02)

Post by eske »

France and Preussia allied. France granted access by Preussia and has a corps in Ansbach (Preussia conquered).

Preussia DOW vs. France. Corps returned to forcepool ?
No other forces present. French garrison in city stays.
(No attachment sry)
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Monadman
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RE: Reporting bugs (post v.1.02)

Post by Monadman »

ORIGINAL: ndrose

OK, here's one. Two British-controlled Sweden corps trying to move onto the mainland are stymied. You can't move directly from Malmo to Copenhagen. You can do the back-up-and-hop trick, moving east of Malmo (where one corps is now) and jumping to Copenhagen from there on the next turn. But from Copenhagen (where the other Sweden corps is now) you can't get to the next island. (But you can go back to Malmo; the problem is unidirectional.)

That’s a problem here to. Working it.

Thanks again

Richard
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Monadman
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RE: Reporting bugs (post v.1.02)

Post by Monadman »

ORIGINAL: Jimmer

This one might be related to the "can't figure out the distance" problem that we've been noting.

In this one, Ney and one corps are attacking one corps in Gottingen. I fought two days: The first with assault vs. cordon and the second with assault vs. defend. You will note that Nappy is sitting in Hanover's capital with a couple of corps. So, he should be able to reinforce in.

During the battle, only the Holland corps attempts to reinforce. Nappy's stack does not. I tried all four rounds (3 on day 1 and 1 on day 2; lost in the second impulse).

Another possibility is some kind of foraging rule: Nappy had a couple of his corps forage in place, using movement to pad the die roll. This shouldn't affect reinforcement, but ...

I've attached both the before and the after save files. Before is "Land combat". After is "Current".

Jimmer,

Have this confirmed under LC7. Thanks for the files, will use them to confirm the fix (when made).

Richard

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Monadman
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RE: Reporting bugs (post v.1.02)

Post by Monadman »

ORIGINAL: BruceSinger

New 1.02 game. I am playing Turkey. Create Ottoman Empire. New Ottoman Corps will not attack nor defend against Spain whom Turkey is at war against. The Syrian Corp, which was in play when the Ottman Empire was created do.



Uploading two different turns. One is the Trip. Corp not defending against the Spanish. The second is Egypt not attacking the Spainish while the Syrian Corp does.





Bruce,

The Tripolitania corps should not even be on the map (see G16). It is a Db problem that has not been addressed yet (corps belongs to Piedmont).
Was able to see the other bug though. Thanks for the files.

Richard

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Monadman
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RE: Conq Ruski territory won't allow garrisons or corp in cities

Post by Monadman »

ORIGINAL: Tater
Tater,

Also need the DAT file for that game too. You only uploaded the SAV file. Thanks

Richard
Sorry about that...I have updated both posts to include the DAT file.



The first one (post #54) we have fixed in 1.02b (related issue was L26).

Edit: fixed in your game but just found another incident, of what you had described, in a test game here. Added it to bug list (L34).

The other one (not yet addressed) is listed as LC11. Thanks for the files Tater.

Richard

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Monadman
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RE: Corrupt 'area data' view in Belfast

Post by Monadman »

ORIGINAL: Grognot

Pure-1.02 beta solo game as France.

Look at strategic map -- no French corps in Belfast.
Look at area view -- the area view is full of French corps.

Hmmm, I don’t see any corps in Belfast – just a French depot.

Richard
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Monadman
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RE: Reporting bugs (post v.1.02)

Post by Monadman »

ORIGINAL: BruceSinger

Game 1.02
Playing Turkey
Austria won't surrender.
Every capital is occupied by Turkey Corp or garrisons. Have been for 5 months. Through an Econ. Phase.


Bruce,

You forgot about East Galicia (Lemberg) and West Galicia (Lublin).

Richard
sw30
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RE: Reporting bugs (post v.1.02)

Post by sw30 »

ORIGINAL: Monadman

Bruce,

The Tripolitania corps should not even be on the map (see G16). It is a Db problem that has not been addressed yet (corps belongs to Piedmont).
Was able to see the other bug though. Thanks for the files.

Richard


Richard,

I've seen this with the created CoR corps also. They won't fight for their evil overlords.

Jeff
BruceSinger
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RE: Reporting bugs (post v.1.02)

Post by BruceSinger »

ORIGINAL: Monadman

ORIGINAL: BruceSinger

Game 1.02
Playing Turkey
Austria won't surrender.
Every capital is occupied by Turkey Corp or garrisons. Have been for 5 months. Through an Econ. Phase.


Bruce,

You forgot about East Galicia (Lemberg) and West Galicia (Lublin).

Richard

My bad.
ndrose
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RE: Reporting bugs (post v.1.02)

Post by ndrose »

ORIGINAL: Dave_T

April: GB surrenders unconditionally to Fr. Fr takes Scotland, Ireland & Malta as territory (would have been Wales if the dumb Swedes had figured out how to get there from Glasge). 1i Swedish Garrison in Dublin vanishes. Not repatriated to either Sweden of France, just removed.

I've been seeing some similar things. France invades Britain, drops garrisons in Dublin and Edinburgh. The game has no problem with them as long as the war's on, and recognizes them for purposes of establishing a claim on those provinces at treaty time. But when the war ends, even though Ireland and Scotland become French territory, the garrisons disappear. Not repatriated so far as I can tell, but can't be sure about that.

I suspect this has something to do with the new temporary access after peace. Both countries have access to one another's territory, so it may be that the game for some purposes doesn't recognize those provinces as truly ceded until the temp access period is over.

Probably related glitch:

Spain surrenders to France, France takes provinces. On the way out, France tries to drop some factors from corps into garrison in the newly ceded territory, but can't. This also suggests that the game is treating those territories as still Spanish for the time being.

I neglected to save a file, but I could recreate a similar situation if this one hasn't already been figured out.

Nathan
sw30
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RE: Reporting bugs (post v.1.02)

Post by sw30 »

I don't have the rules with me, but blockading ships should not enable a claim, right? You should have a land force. I distinctly remember being able to get Majorca because I've blockaded somebody (a Brit light ship, I think) there.
Grognot
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RE: Reporting bugs (post v.1.02)

Post by Grognot »

The manual does say 'corps', so it would appear that it should require a land force (and not counting garrisons, Cossacks, or other non-corps forces as well).
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