computer requirements

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Gem35
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RE: computer requirements

Post by Gem35 »

watercooling is a waste of money unless you are a super-geekoid who has to squeeze the last drop of power out of his system.
I too keep my clocks down because of heat, in the winter it's fine but not when the weather is nice.

If you want wdolson, the easiest and cheapes upgrade is more RAM for your PC. If you like the way it runs WitP now, then by all means you should be fine for AE.[:)]
It doesn't make any sense, Admiral. Were we better than the Japanese or just luckier?

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wdolson
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RE: computer requirements

Post by wdolson »

ORIGINAL: Gem35

watercooling is a waste of money unless you are a super-geekoid who has to squeeze the last drop of power out of his system.
I too keep my clocks down because of heat, in the winter it's fine but not when the weather is nice.

If you want wdolson, the easiest and cheapes upgrade is more RAM for your PC. If you like the way it runs WitP now, then by all means you should be fine for AE.[:)]

I know for a fact that AE is fine on my machine. I'm one of the programmers on the project.

Bill
WIS Development Team
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Gem35
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RE: computer requirements

Post by Gem35 »

Well there you go, deepest respect on your efforts regading AE.
I among countless others cannot wait for it's release.[&o]
It doesn't make any sense, Admiral. Were we better than the Japanese or just luckier?

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wdolson
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RE: computer requirements

Post by wdolson »

I joined the team just after the announcement, so my efforts have been small compared to many on the team.  The three programmers who have been working on the code long term are all excellent.  All of us are crossing the t's and dotting the i's right now.  Their excellent work makes fixing the little details here and there a lot easier.

Bill
WIS Development Team
Fishbed
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RE: computer requirements

Post by Fishbed »

ORIGINAL: Terminus

And if you're using Vista... WHY? Why would you do that?

Well... because I like it [&:]
The only time I had a problem with my games, it was SH3, and that was codec-related...
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treespider
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RE: computer requirements

Post by treespider »

Heck I'm testing AE on an iMac with 2gig of Ram while running Vista using Parallels...other than sound issues I have no problems with speed.
Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
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Don Bowen
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RE: computer requirements

Post by Don Bowen »

ORIGINAL: wdolson

I joined the team just after the announcement, so my efforts have been small compared to many on the team.  The three programmers who have been working on the code long term are all excellent.  All of us are crossing the t's and dotting the i's right now.  Their excellent work makes fixing the little details here and there a lot easier.

Bill

Kind words, Sir. But I must admit that I do cross the occasional "i" and dot a "t" now and again.


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