New game - WAWv32 (fast turnaround)

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Grymme
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New game - WAWv32 (fast turnaround)

Post by Grymme »

Starting a new WAWgame

version 32
-------------------------------
West - Grymme
Sovjetunion & China - OPEN
Japan - OPEN
Germany - OPEN

Special units - on
SS/siberians - on
No bonuses
Rising production - on

------------------------------

Turnaround - You should be able to do your turn within 24 hours of getting the turn, preferably shorter.

If you have other suggestions regarding options please say so, i havent played the scenario in PBEM. PM or reply to thread for a place in the game.
My Advanced Tactics Mod page
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bwheatley
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RE: New game - WAWv32 (fast turnaround)

Post by bwheatley »

I would love to play this as germany i'm a rookie though so you're probably clean my clock!
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- Mod Maintainer (past) for ATG's WAW mod
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Grymme
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RE: New game - WAWv32 (fast turnaround)

Post by Grymme »

West - Grymme
Sovjetunion & China - Bbragnar
Japan - OPEN
Germany - bwheatley




Soo.,,, japan left, then kickoff
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bbragnar
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RE: New game - WAWv32 (fast turnaround)

Post by bbragnar »

I have version 1.15 public beta
It is better to be on the ground wishing to be in the air,
than in the air wishing to be on the ground.
jjdenver
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RE: New game - WAWv32 (fast turnaround)

Post by jjdenver »

Hey guys - I'd like to know what you think of v32 please. In particular your feedback on the counterbattery. I'm not really interested in playing WaW w/ counterbattery on but maybe if you all think it's no big deal it would be more interesting.

Thanks
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
Grymme
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RE: New game - WAWv32 (fast turnaround)

Post by Grymme »

I can play with the counterbattery fire on or off. Doesnt matter that much to me. I dont know how to turn it on or of though so if noone says otherwise it will be the default setting of the scenario.
 
Are you saying you want to join jjdenver?... there is one spot left for you....
My Advanced Tactics Mod page
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30+ scenarios, maps and mods for AT and AT:G
bwheatley
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RE: New game - WAWv32 (fast turnaround)

Post by bwheatley »

My email is bill@williamwheatley.com for turns. i have 1.15 public beta as well.
-Alpha Tester Carrier Force
-Beta Tester ATG
- Mod Maintainer (past) for ATG's WAW mod
- Mod Maintainer (past) for ATG's GPW mod
-Beta Tester WITE
-Alpha Tester WITW
-Alpha Tester WITE2
-Alpha Tester Wif
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jjdenver
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RE: New game - WAWv32 (fast turnaround)

Post by jjdenver »

Hey man - no thanks on joining - was just curious for you all's feedback on counterbattery. In the WWI scenario it is by far the biggest factor in the game - the game becomes moving artillery around w/ protecting infantry rather than manuevering forces. I was curious if this would happen in WW2 also or if airpower vs artillery would negate it.

Thanks
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
bwheatley
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RE: New game - WAWv32 (fast turnaround)

Post by bwheatley »

whats the deal? :) thought this was fast turnaround LOL
-Alpha Tester Carrier Force
-Beta Tester ATG
- Mod Maintainer (past) for ATG's WAW mod
- Mod Maintainer (past) for ATG's GPW mod
-Beta Tester WITE
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-Alpha Tester WITE2
-Alpha Tester Wif
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bbragnar
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RE: New game - WAWv32 (fast turnaround)

Post by bbragnar »

have to find someone for Japan first
It is better to be on the ground wishing to be in the air,
than in the air wishing to be on the ground.
Grymme
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RE: New game - WAWv32 (fast turnaround)

Post by Grymme »

Yeapp... sorry, nobody has shown interest in playing Japan yet. Dont know why. Ill bump the thread. But as soon as someone shows an interest ill start the game.
 
com on people.....its japan... they are cool.....
My Advanced Tactics Mod page
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30+ scenarios, maps and mods for AT and AT:G
bwheatley
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RE: New game - WAWv32 (fast turnaround)

Post by bwheatley »

hell i'll play japan too :) Then the axis will totally suck LOL
-Alpha Tester Carrier Force
-Beta Tester ATG
- Mod Maintainer (past) for ATG's WAW mod
- Mod Maintainer (past) for ATG's GPW mod
-Beta Tester WITE
-Alpha Tester WITW
-Alpha Tester WITE2
-Alpha Tester Wif
-Beta Tester Command
Grymme
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RE: New game - WAWv32 (fast turnaround)

Post by Grymme »

Well, we can atleast start and se what happens. Someone playing japan isnt actually so critical anyway with the new rules i guess. Isnt the whole Japan/china conflict pretty much bottled up until 1941.
 
Well i sent the first turn to Germany.... my email is " grymme @ hotmail.ocm
My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G
bbragnar
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Joined: Mon Mar 10, 2008 2:49 pm

RE: New game - WAWv32 (fast turnaround)

Post by bbragnar »

sounds good.  mine is bbragnar@hotmail.com The Russian and Chinese hordes will bide our time.
It is better to be on the ground wishing to be in the air,
than in the air wishing to be on the ground.
Grymme
Posts: 1776
Joined: Sun Dec 16, 2007 5:06 pm
Contact:

RE: New game - WAWv32 (fast turnaround)

Post by Grymme »

AAR-started. - World war II the churchill/roosevelt perspective. Not to read for Germany or Japan.
My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G
bwheatley
Posts: 3655
Joined: Mon Dec 13, 2004 4:08 pm
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RE: New game - WAWv32 (fast turnaround)

Post by bwheatley »

Ok dokey smokey i'll start my AAR later and let you know what i call it
-Alpha Tester Carrier Force
-Beta Tester ATG
- Mod Maintainer (past) for ATG's WAW mod
- Mod Maintainer (past) for ATG's GPW mod
-Beta Tester WITE
-Alpha Tester WITW
-Alpha Tester WITE2
-Alpha Tester Wif
-Beta Tester Command
Grymme
Posts: 1776
Joined: Sun Dec 16, 2007 5:06 pm
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RE: New game - WAWv32 (fast turnaround)

Post by Grymme »

Hey Ragnar. Have you checked my AAR. We are in june 1940 now. So you will be online soon i think. With this rate probably tomorrow or the day after that.

All hints and tips are welcome. we are doing okay. France will probably fall in a turn or two though. Everybody towards dunkirk now...
My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G
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