Option to repair base damage

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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niceguy2005
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Option to repair base damage

Post by niceguy2005 »

This is my first AE question and I'm sorry if it's already been covered, but does anyone know if in AE players will finally be given the option to turn on or off repair of bases? This is an exploit that has long bugged me. The ability of a commander to tell his troops not to burn up supplies to repair bases would be a very nice new feature.
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kaleun
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RE: Option to repair base damage

Post by kaleun »

The problem is that without that "bug" fortified bases like Singapore and Manila become inexpugnable.
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Terminus
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RE: Option to repair base damage

Post by Terminus »

ORIGINAL: kaleun

The problem is that without that "bug" fortified bases like Singapore and Manila become inexpugnable.

That's a new word...[X(][X(]
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Mark VII
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RE: Option to repair base damage

Post by Mark VII »

Not on the team but pretty sure I've read that yes, damage repair can be turned off at bases.

What does inexpugnable mean?[&:]
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Terminus
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RE: Option to repair base damage

Post by Terminus »

I think it means "can't be expunged", but I'm not sure...[:D]
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Nomad
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RE: Option to repair base damage

Post by Nomad »

Here is one definition. inexpugnable

It is also a Star Wars ship class. inexpugnable
Andy Mac
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RE: Option to repair base damage

Post by Andy Mac »

Supply is not used up  on repairs of facilities only construction - its like that in stock as well
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castor troy
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RE: Option to repair base damage

Post by castor troy »

ORIGINAL: Andy Mac

Supply is not used up  on repairs of facilities only construction - its like that in stock as well


and that´s what I´ve been saying for years but was always told it wouldn´t be like that! [X(][8|]
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Nomad
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RE: Option to repair base damage

Post by Nomad »

The biggest reason to keep airfields and ports damaged is to prevent fort being built.
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Charbroiled
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RE: Option to repair base damage

Post by Charbroiled »

ORIGINAL: Nomad

The biggest reason to keep airfields and ports damaged is to prevent fort being built.

A better way to handle this, though, would be to allow forts to be reduced through naval and/or air bombardment.
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Nomad
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RE: Option to repair base damage

Post by Nomad »

ORIGINAL: Charbroiled

ORIGINAL: Nomad

The biggest reason to keep airfields and ports damaged is to prevent fort being built.

A better way to handle this, though, would be to allow forts to be reduced through naval and/or air bombardment.

I don't think that is appropiate. Bombing forts just produces more forts, though more ad hoc ones.
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Charbroiled
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RE: Option to repair base damage

Post by Charbroiled »

ORIGINAL: Nomad

ORIGINAL: Charbroiled

ORIGINAL: Nomad

The biggest reason to keep airfields and ports damaged is to prevent fort being built.

A better way to handle this, though, would be to allow forts to be reduced through naval and/or air bombardment.

I don't think that is appropiate. Bombing forts just produces more forts, though more ad hoc ones.

Yes, but only level 3 at best.[:D]
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niceguy2005
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RE: Option to repair base damage

Post by niceguy2005 »

ORIGINAL: Charbroiled

ORIGINAL: Nomad

The biggest reason to keep airfields and ports damaged is to prevent fort being built.

A better way to handle this, though, would be to allow forts to be reduced through naval and/or air bombardment.
This would mean certain and early doom for Japan. 4E squadrons could bomb a hex down to 0 forts in no time.

Plus the idea of a level 9 fort is that it's supposed to be pretty tough to penetrate.

I think a better approach is to limit fort construction by making achieving level 7,8 and 9 almost impossible (takes forever).
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niceguy2005
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RE: Option to repair base damage

Post by niceguy2005 »

ORIGINAL: Andy Mac

Supply is not used up on repairs of facilities only construction - its like that in stock as well
with all due respect to Andy who's been here a long time and knows the game usually far better than I. I have seen supplies get used up for facility repair.
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BigJ62
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RE: Option to repair base damage

Post by BigJ62 »

Andy is correct.

ORIGINAL: niceguy2005

ORIGINAL: Andy Mac

Supply is not used up on repairs of facilities only construction - its like that in stock as well
with all due respect to Andy who's been here a long time and knows the game usually far better than I. I have seen supplies get used up for facility repair.
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treespider
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RE: Option to repair base damage

Post by treespider »

ORIGINAL: BigJ62

Andy is correct.

ORIGINAL: niceguy2005

ORIGINAL: Andy Mac

Supply is not used up on repairs of facilities only construction - its like that in stock as well
with all due respect to Andy who's been here a long time and knows the game usually far better than I. I have seen supplies get used up for facility repair.


He's one of the coders....and its been tested and verified. Set up a scenario with no supply, damage a base and watch the airfield repair.

Here's a link to:
Treespider's Grand Campaign of DBB

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Terminus
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RE: Option to repair base damage

Post by Terminus »

The supplies being used in NG's example were probably for maintaining the units that did the repairing.
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treespider
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RE: Option to repair base damage

Post by treespider »

ORIGINAL: Terminus

The supplies being used in NG's example were probably for maintaining the units that did the repairing.

Not that you necessarily need the units to repair....
....but bombing will increase supply usage of units.
Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910
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