Red Dawn?

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bwheatley
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Red Dawn?

Post by bwheatley »

I think the AT engine would be awesome for doing a Red Dawn type scenario.
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BULLDOGINTHEUK
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RE: Red Dawn?

Post by BULLDOGINTHEUK »

I agree. You gonna start it then?
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RE: Red Dawn?

Post by bwheatley »

I guess i can take a crack at it. It's weird that being a programmer by trade i find game api's very intimidating sometimes i don't know why. Weird huh? Is there a US map already out there? I guess i could use the map for the 2nd civil war scenario to start it? or should i make it bigger ?
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RE: Red Dawn?

Post by bwheatley »

I am working on a red dawn scen now using the USA map out there for 2nd civil war.
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RE: Red Dawn?

Post by BULLDOGINTHEUK »

We will look forward to it [:)].
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RE: Red Dawn?

Post by bwheatley »

Well i have a lot of the new rifleman, tank photos loaded into db and am using the realist mod for the terrain looks. Debating how i am going to handle some of the airpower stuff. To start i might just completely change research to 2 levels and work in 3 & 4 when i get done that way i can get it up and get someone to play with me to test balance etc
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RE: Red Dawn?

Post by BULLDOGINTHEUK »

I imagine helecopters, modern ships and missles will be the hardest to mod.[/align] [/align]It will be interesting to see how you tackle these problems (if indeed it is possible).[/align] [/align] [/align]
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RE: Red Dawn?

Post by bwheatley »

well to start i'm not going to mess with too much of the internals get the ground forces down update pictures etc. Helicotpers and all the other fun stuff i'm going to wait for v2 :) Have to crawl before you can walk.
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RE: Red Dawn?

Post by bwheatley »

Initial Screen

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RE: Red Dawn?

Post by bwheatley »

Another Screen

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RE: Red Dawn?

Post by bwheatley »

Another screen.

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RE: Red Dawn?

Post by bwheatley »

The initial invasion.

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RE: Red Dawn?

Post by bwheatley »

Denvers been captured in a suprise attack!

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RE: Red Dawn?

Post by bwheatley »

A card!

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RE: Red Dawn?

Post by bwheatley »

Initial Invasion force so far.

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RE: Red Dawn?

Post by bwheatley »

Cuban paratroopers take denver!

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RE: Red Dawn?

Post by wmcalpine »

BW,

Looks like a great start to me!

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RE: Red Dawn?

Post by BULLDOGINTHEUK »

Nice. Looks like you've done a lot already!
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RE: Red Dawn?

Post by marcusm »

Nice but why not redo Fortress America? That would make an excellent diplomacy game.
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RE: Red Dawn?

Post by bwheatley »

Funny that you mention that becuase that was another game i liked as a kid. Though it was incredibly hard for anyone but the americans to win after what 10 turns you don't get anymore reinforcements and you get smoked. But that was another thing i wanted to do.


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Anyway that we can script setting a gamevar in a later release? I went through and created 100 gamevars for cities and i wanted to run a setvar on a gamevar based on the # of the loop but i'm stuck now because to set a gamevar i have to use the gui. So now i'll have to create 100 events that i will have to reference thats just a lot more code i didnt want to have to write. So just something i thought would be nice. or maybe there is a way to do it that i don't know yet?
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