2.2 patch update (march 31, 2008)

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

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Deft
Posts: 299
Joined: Sat Sep 17, 2005 5:47 am

RE: 2.2 patch update (march 31, 2008)

Post by Deft »

ORIGINAL: elmerlee

David had this question.??????????

"So I guess the question falls to you, the community. Release a patch by the end of this week with the possiblity of another in a couple of weeks. Or wait another week and see if more things need to be addressed with a patch released mid April that covers everything at once."

Near as I can tell it was 7-0-1 to release what was done this week. Hmmmmmm. Eight replies is probably not a worthwhile sample.

By the way David did you get my files?
ORIGINAL: David Winters
The bad news.
Because I added the above functionality last night, I missed the window of opportunity to get the build to matrix intime for a Friday release. So now we're shooting for Monday. Sorry about that, I wish we could make the process faster.
So it looks like Monday.
Marauders
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Location: Minnesota

RE: 2.2 patch update (march 31, 2008)

Post by Marauders »

elmerlee stated: Near as I can tell it was 7-0-1 to release what was done this week. Hmmmmmm. Eight replies is probably not a worthwhile sample.

Sarcasm isn't really needed here.

It is a worthwhile sample, and there is feedback in the development forum as well.

What David has attempted to do is clean up what was on the table and get the patch out ASAP.

I believe the majority of the community understands that one or two extra days of coding or testing will push a Friday release to Monday or Tuesday. It is important to get this patch out for arcade mode players, and that is what is happening.
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DreamTeams
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RE: 2.2 patch update (march 31, 2008)

Post by DreamTeams »

ORIGINAL: David Winter

I missed the window of opportunity to get the build to matrix intime for a Friday release. So now we're shooting for Monday. Sorry about that, I wish we could make the process faster.

Hey, some things are just out of our control. Thanks for giving it a try. Monday is just as cool.
elmerlee
Posts: 300
Joined: Tue Jul 20, 2004 2:07 am

RE: 2.2 patch update (march 31, 2008)

Post by elmerlee »

My post above was not intended to be sarcastic.

I was mostly interested in if David got my files in which I spent an hour or two checking
the game long and sending. I guess his lack of response means they were of no value.
Marauders
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RE: 2.2 patch update (march 31, 2008)

Post by Marauders »

David does usually check over items if sent with game logs and other information.  The more detail one has to offer, the better it usually is.
 
I cannot say if David received the files or not.
 
Thank you for your help.
 
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David Winter
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RE: 2.2 patch update (march 31, 2008)

Post by David Winter »

ORIGINAL: elmerlee

My post above was not intended to be sarcastic.

I was mostly interested in if David got my files in which I spent an hour or two checking
the game long and sending.

Yes I received them and I used them during the process of finding a couple of bugs.
I guess his lack of response means they were of no value.

I'm sorry I didn't reply immediately after your post, but I simply can not reply to every single post and email.

thanks
David
"They're not dolls. They're action figures. Valuable Action figures!"
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