DCG questions

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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Drongo
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Joined: Fri Jul 12, 2002 1:03 pm
Location: Melb. Oztralia

DCG questions

Post by Drongo »

I played the original games extensively some years ago.

My favourite games were with the DCG.

Initially however, I found them hard to appreciate as the DCG's starting AI deployments were too illogical for my tastes, as were the randomly generated maps (roads starting and ending nowhere, towns in the middle of unbroken forests, etc).

To minimise these issues, I would edit the campaign battle immediately after the DCG generated it. To edit it, I would change the file extension so that the system recognised it as a stand alone battle and since stand alone battles were editable, I could then fix the deployment and map problems through the battle editor. I would then change the file extension back to that of a campaign battle. The DCG would then allow me to play it. (I hope this makes sense, it's been a while since I played.)

I have no idea if there were better ways of doing this but that method allowed me to keep an interest in playing the game for a considerable length of time.

Since I no longer have the original games, I was seriously considering purchasing this current one.

Do the DCGs still have that same (IMO) "chaotic" AI deployment and map layout as the original?

If so, would my original (or some better alternative) method of tidying things up still work with the new version?

Thanks for any help.
Have no fear,
drink more beer.
Grell
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Location: Canada

RE: DCG questions

Post by Grell »

Hi Drongo,

I own both the original and the Matrix games version and on both random maps I noticed the roads ending in the middle of nowhere. I have not seen towns in the middle of forests ever.

I do not know if you can change the file extension to edit a random map as I've never tried that sorry.[:)]

Regards,

Grell
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countblue
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RE: DCG questions

Post by countblue »

AFAIK your approach to the DCG edit should work with the matrix version as well.
I cant recall a feature in the original talonsoft game thats not in the Matrix version now.
So everything should be the same, almost.

Except for the enhanced OOB Editor, in the Matrix Version you will find units which are not available in Talonsofts original.

Again AFAIK. ;-)
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Jason Petho
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RE: DCG questions

Post by Jason Petho »

ORIGINAL: countblue

AFAIK your approach to the DCG edit should work with the matrix version as well.
I cant recall a feature in the original talonsoft game thats not in the Matrix version now.
So everything should be the same, almost.

Except for the enhanced OOB Editor, in the Matrix Version you will find units which are not available in Talonsofts original.

Again AFAIK. ;-)

You are correct!

Jason Petho
Drongo
Posts: 1391
Joined: Fri Jul 12, 2002 1:03 pm
Location: Melb. Oztralia

RE: DCG questions

Post by Drongo »

Thanks to all.

Can now look forward to the game.

Cheers

Have no fear,
drink more beer.
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