Advance To Contact

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
Post Reply
Krasny
Posts: 315
Joined: Wed Jul 02, 2003 10:03 pm

Advance To Contact

Post by Krasny »

PC:K really needs an advance to contact order.

Because moving forward in the face of enemy fire seems silly (unless you have orders to do so.)

On two occasions I have had enemy squads move through my moving squads. Surely they would come to blows, rather tha politely moving through each other.
User avatar
Mobius
Posts: 10339
Joined: Thu Jun 29, 2006 10:13 pm
Location: California
Contact:

RE: Advance To Contact

Post by Mobius »

This may be doable.
It would have to be in terms of a platoon order.   If just one element spotted any enemy the entire platoon would have to stop in their tracks.  Some elements may not spot any enemy units but would have to halt when and where ever they are if their platoon mate raised the alarm.
All your Tanks are Belong to us!
panzer
Post Reply

Return to “Panzer Command: Kharkov”