ORIGINAL: Alikchi
ORIGINAL: Gary Childress
Alikchi-san! Welcome back!
Thank you Gary!! How've you been, sir? [:)]
Couldn't be better now that there's a new WITP coming out. [8D]
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: Alikchi
ORIGINAL: Gary Childress
Alikchi-san! Welcome back!
Thank you Gary!! How've you been, sir? [:)]
ORIGINAL: Gary Childress
ORIGINAL: Alikchi
ORIGINAL: Gary Childress
Alikchi-san! Welcome back!
Thank you Gary!! How've you been, sir? [:)]
Couldn't be better now that there's a new WITP coming out. [8D]
ORIGINAL: Terminus
Alikchi-sama, remember that the AE is not a completely built-from-scratch product. We've widened the boundaries of what stock WitP can do enormously (and those new boundaries are creaking at the seams), but it's still built on the product we know today.
Additionally, the features set we've got at the moment is the result of severe shrinkage; I think we started out with 400+ ideas for new features and had to shrink those down to (IIRC) something like 70 or 80 new things that will make it into the gold master. There'll be patches, obviously, but still...
So, to answer your questions:
Earliest start date is still 12/7/41, but the game will work properly past the current stock end game date.
You can't edit the sides, and there is no way to keep one nation (say, the US) out of the war until it's attacked. That's still house rules territory.
No.
ORIGINAL: Dili
No.
Didnt you wrote you were out of AE team?
ORIGINAL: Speedy
Hi all,
Any comments on Allied production (apologies if already mentioned)? As in it atill irks me sometimes seeing the Japanese outproduce the US (in particular) on planes. Will Allied production be increased?
Thanks
ORIGINAL: Dili
Thank you jwilkerson and for that matter terminus, and i dont have problem with his sterse answer, i like that clear making me possible to invest in other projects since AE will be unworkable for what i want, no map no game. I am not intelectualy interested in Pacific War. Regards.
ORIGINAL: pad152
AI Modules in the editor - there are AI modules in WITP, but they didn't allow you to mod the AI for a campaign. Will the new AI Modules allow this?