CTD

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Krasny
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Joined: Wed Jul 02, 2003 10:03 pm

CTD

Post by Krasny »

Whilst playing a TCP/IP game, the game CTDs twice after playing a couple of turns.
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firepowerjohan
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RE: CTD

Post by firepowerjohan »

make sure both you and your opponent use the same scripts, i.e. that either you or you opponent does not use some kind of mod.

One way to ensure this is to compress and send the data folder to your opponent or vice versa, to be sure you have the same numbers.
Johan Persson - Firepower Entertainment
Lead developer of:
World Empires Live http://www.worldempireslive.com/
CEAW http://www.slitherine.com/forum/viewforum.php?f=18
CNAW http://www.slitherine.com/forum/viewforum.php?f=52


Krasny
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RE: CTD

Post by Krasny »

we were using vanilla 1.06.
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IainMcNeil
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RE: CTD

Post by IainMcNeil »

You could try re-installing in case something is corrupt on one machine. We've not had the problem reported by anyone else so it seems like an issue specific to your machines which is most lilkely some form of data corruption or somethign different about the versions you are using. Do both players have Matrix 1.06? Not that it should matter but it would be good to know. What are your machine specs?
Iain McNeil
Director
Matrix Games
Krasny
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Joined: Wed Jul 02, 2003 10:03 pm

RE: CTD

Post by Krasny »

Do you want a DXdiag?

Yes we both have Matrix 1.06.

Will try a reinstall & sending compressed data folder.
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IainMcNeil
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RE: CTD

Post by IainMcNeil »

If the reinstall doesn't help post the DXDiag files and we can have a look.
Iain McNeil
Director
Matrix Games
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