Hey, the Sov trucks are IFVs !!

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
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PDiFolco
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Hey, the Sov trucks are IFVs !!

Post by PDiFolco »

Trying again the infamous BC mission 2 - hold off a russian truck-mounted horde with a spread out platoon, I've been more than surprised with how trucks behave in PzCK :

1/ They are fully all-terrain, and cross woods, albeit slowly. I suppose no sane truck driver would enter a wood - it will have to stop once it encounters trees spaced by less than 2m
2/ Infantry riding trucks DO shoot, EVEN WHEN MOVING !! That's pure fiction, even on WW2 era HT it was not effective.
Worse than that, the fire is really effective, a couple riders killed my HQ squad in the church...
3/ And lastly the trucks are really sturdy, AND protect the riders : in the above mentioned firefight, my squad fired for 3 full turns, hit one truck at least 5 times before it exploded, then was killed by a second truck.

This seems very very unrealistic, even if I was unlucky.
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Erik Rutins
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RE: Hey, the Sov trucks are IFVs !!

Post by Erik Rutins »

ORIGINAL: PDiFolco
1/ They are fully all-terrain, and cross woods, albeit slowly. I suppose no sane truck driver would enter a wood - it will have to stop once it encounters trees spaced by less than 2m

I guess this is a judgement call on our part. We decided to prohibit wheeled vehicle movement in Heavy Woods, but to allow it at 25% in Woods. Revisiting this in hindsight, I can see that the visual aspect of how Woods look makes it difficult to believe a wheeled vehicle could fit through there.
Infantry riding trucks DO shoot, EVEN WHEN MOVING !! That's pure fiction, even on WW2 era HT it was not effective.
Worse than that, the fire is really effective, a couple riders killed my HQ squad in the church...

Infantry are allowed to shoot out from open-topped transport vehicles (like halftracks) but at reduced firepower. It was not pure fiction, but a bad idea in most battles give the scarcity of halftracks and the vulnerability of the infantry inside when riding around.

Now trucks are a different story. As far as I knew, they could not shoot out of trucks - this may be a data bug we introduced at some point during development or it may have been an oversight that we forgot to enforce that intention. In any case, I'll check on it.
3/ And lastly the trucks are really sturdy, AND protect the riders : in the above mentioned firefight, my squad fired for 3 full turns, hit one truck at least 5 times before it exploded, then was killed by a second truck.

Well, your squad was not killed by the truck, but apparently by those riding inside per your point #2 above. Trucks do not protect their riders - only Halftracks (i.e. armored transport) provide some protection in the game rules.

With that said, to truly destroy a truck can take a fair amount of small arms fire given the low "D"estruction number that infantry squad fire has. I should have no problem penetrating, but hitting something vital is a different story. That part is by design and I'm not convinced it should really be changed as it takes a fair amount of small arms fire to really stop a truck in real life as well.

I can see your point on #1 though and #2 definitely is not by design.

Regards,

- Erik
Erik Rutins
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Mobius
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RE: Hey, the Sov trucks are IFVs !!

Post by Mobius »

Maybe they are Technicals?
http://en.wikipedia.org/wiki/Technical_ ... g_vehicle)

In battle of Black Hawk Down and the Iraq invasion it took a lot of bullets to knock these out. In Iraq in one video a SUV full of attackers was fired on 3rd ID by LMGs and Assault rifles at about 100m and the thing turned around and sped away all the time rounds were hitting it. Then about 50 yards further about 5 guys jumped out and took cover.
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PDiFolco
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RE: Hey, the Sov trucks are IFVs !!

Post by PDiFolco »

Thanks Erik,
1/ 25% speed is somewhat high, say a truck makes 40mph on  a road it'll still make 10mph in woods. Try that and come back if you can ! At least a sizable bog/immob chance should be in order then.

2/ As you pointed out my squad wasn't killed by the trucks but the furious riders. Just play the BC mission 2 to see riding shooters.

3/ As for truck protection, it looks like riding inf don't take much (or at all) casualties when the truck isn't damaged/koed, which occurs more frequently than not. As such it really "protects" the riders, that could (and often should) be killed even if the truck is still working.


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Erik Rutins
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RE: Hey, the Sov trucks are IFVs !!

Post by Erik Rutins »

ORIGINAL: PDiFolco
1/ 25% speed is somewhat high, say a truck makes 40mph on  a road it'll still make 10mph in woods. Try that and come back if you can ! At least a sizable bog/immob chance should be in order then.

Ok, we'll see about reducing or eliminating wheeled vehicle movement in woods.
2/ As you pointed out my squad wasn't killed by the trucks but the furious riders. Just play the BC mission 2 to see riding shooters.

Just about to do that actually.
3/ As for truck protection, it looks like riding inf don't take much (or at all) casualties when the truck isn't damaged/koed, which occurs more frequently than not. As such it really "protects" the riders, that could (and often should) be killed even if the truck is still working.

Were you targeting the truck or the riders?

Regards,

- Erik
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PDiFolco
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RE: Hey, the Sov trucks are IFVs !!

Post by PDiFolco »

ORIGINAL: Erik Rutins

3/ As for truck protection, it looks like riding inf don't take much (or at all) casualties when the truck isn't damaged/koed, which occurs more frequently than not. As such it really "protects" the riders, that could (and often should) be killed even if the truck is still working.

Were you targeting the truck or the riders?

Regards,

- Erik

Good q, I didn't take care, thinking I'll kill both at once .. [8|]
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