Hatch Wrong Way

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
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z1812
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Joined: Wed Sep 01, 2004 12:45 pm

Hatch Wrong Way

Post by z1812 »

Hi All,

I just completed the Tutorial which I quite enjoyed. However I am not sure how the poor Soviet TC could see anything looking into the opened hatch.
Pic attached.



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Stridor
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RE: Hatch Wrong Way

Post by Stridor »

They peered around it. It was a small arms shield. It is a shame my new tank commanders didn't make it into the PCOWS maps, as they would have shown you how it is done

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Erik Rutins
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RE: Hatch Wrong Way

Post by Erik Rutins »

Yep, that's actually historical hatch placement, z1812, but I forgot to upgrade the TC in that tank with one of the newer ones that leans out past the hatch, as shown in Stridor's pic. I'll fix that for the first update.
Erik Rutins
CEO, Matrix Games LLC


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Mobius
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RE: Hatch Wrong Way

Post by Mobius »

Look a the view this TC gets.
Youtube.
http://rkkaww2.armchairgeneral.com/gall ... 3_0010.AVI
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z1812
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RE: Hatch Wrong Way

Post by z1812 »

Hi All,

Thanks for the responses. Live and learn......................[:'(]

Regards John
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