I built a scenario with 1 platoon of T34's (3 tanks), and 1 platoon of PzGrenadiers (6 squads). I placed the tank in open facing away from the PzGr. All six Inf squads were place in bldg cover between 75 - 125 feet from the tanks.
Since you can't target tanks with infantry fire, I wanted to see if using area fire would workk to force the tanks to button up.
I put area fire as close to the tanks as i could 2 squads per tank. See Pic 1 below.
And the result was the two flank tanks buttoned up almost immediately. Also note area fire did hit the tanks. See pic 2 below.
I noticed that the center tank was not buttoed and also had no hits in the msg window. On a subsequent order phase I rest the area fire indicator a little better (closer) to the center tank, and it subsequently buttoned up as well.
So this actually works the way I would think it should. It is necessary to get the blue area fire grid as close to the tank as possible - but note that it won't allow you to put it right on the tank, becasue I think the LOS tool sees the tank as a valid target, even though if you try to set it, the rubberband goes grey - so you need to use the area fire method.
(This way I also got to play with the scenario editor too! (using IE6 by the way)
Rick



