Map Symbol replacement mod for the Coins

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NefariousKoel
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RE: New Version ...

Post by NefariousKoel »

Any chance of getting them in a small, unintrusive version?

I'm okay with the coins or these but they both seem pretty large for me.  Could you take the second version and reduce the size of the platoon leader symbols nearer to that of the smaller ones also?
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Bil H
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RE: New Version ...

Post by Bil H »

Unfortunately I just noticed a problem with the Red icons... this file will fix that.

Bil
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Map_Symbol_Coins_v2b.zip
(143.09 KiB) Downloaded 15 times
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Bil H
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RE: New Version ...

Post by Bil H »

NefariousKoel, here is a smaller unobtrusive set, just for you.

However, the whole reason for these is to be able to see and differentiate units at a distance. Still, I hope you enjoy these.

Bil
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Map_Symbol..ns_Small.zip
(65.71 KiB) Downloaded 21 times
Ah, well, since you do not wish death, then how about a rubber chicken?

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NefariousKoel
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RE: New Version ...

Post by NefariousKoel »

Thanks Bil!  I'll give 'em a shot.

I realize you wanted more visible ones.  It looks like the colors you have in them would make even my preference for smaller ones stand out more than stock, though. [8D]
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NefariousKoel
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RE: New Version ...

Post by NefariousKoel »

Great stuff Bil.

I hope you don't mind, but I lowered the size of your goodies to quite a bit smaller. I find that I need to use the icons to find units but I don't like the icons being in the way too much.

Anyhow, here's what I started using. Screenshots are at zoom '2' key.

Image

Image

Here's a JSGME download for it.



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SmallestU..ns_BilH.zip
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Bil H
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RE: New Version ...

Post by Bil H »

I'm glad you found something that works for you, but I encourage you to take a look at the larger ones again, they allow you to look at the big picture and for planning purposes I am finding them invaluable.

Here is an example shot from overhead... my Infantry Platoons are easily identified, and so are the Russain Tank Platoons... using your set, you would never get this information, nor be able to take advantage of it.

Most of all have fun.

Bil

Image
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SymbolsOverhead.jpg
SymbolsOverhead.jpg (258.06 KiB) Viewed 222 times
Ah, well, since you do not wish death, then how about a rubber chicken?

Sam the Eagle

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https://battledrill.blogspot.com/
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EagleMountainDK
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RE: New Version ...

Post by EagleMountainDK »

ORIGINAL: Bil H

Unfortunately I just noticed a problem with the Red icons... this file will fix that.

Bil

I have updated version 2 compatible with JSGME: Unit Icons Version 2 (Bil H).zip
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NefariousKoel
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RE: New Version ...

Post by NefariousKoel »

You're right, Bil.  The big ones come in handy from way out.  I like having the smallest possible for when I'm even remotely zoomed in to the action for issuing orders & such but I can see the uses of the large ones for the overview. 

Perhaps making large icons for the first set (instead of the generic nationality ones) and keeping the smaller on the second set is the way to go for me?
Mraah
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RE: New Version ...

Post by Mraah »

ORIGINAL: NefariousKoel

You're right, Bil.  The big ones come in handy from way out.  I like having the smallest possible for when I'm even remotely zoomed in to the action for issuing orders & such but I can see the uses of the large ones for the overview. 

Perhaps making large icons for the first set (instead of the generic nationality ones) and keeping the smaller on the second set is the way to go for me?

Perhaps we should make another wish and send it to Erik ... Variable coin size toggle ... BIG / SMALL ... there are lot's of extra key's on the board not used.

I dunno , another crazy idea! Erik ... you listening ... we know you are!

Rob
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Bil H
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RE: New Version ...

Post by Bil H »

ORIGINAL: NefariousKoel

Perhaps making large icons for the first set (instead of the generic nationality ones) and keeping the smaller on the second set is the way to go for me?

Okay, what I did was the opposite. I think it is more important to be able to differentiate unit type from a viewpoint that is zoomed further out. So I left those alone and scaled the generic marker down. I think this works best. Let's call it v3. Thanks for the feedback, it's invaluable.

Image

Also, this version includes a new Unidentified Unit marker. See attached v3 file.

Bil

Image
Attachments
Map_Symbol_v3.zip
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Ah, well, since you do not wish death, then how about a rubber chicken?

Sam the Eagle

My Combat Mission Blog:
https://battledrill.blogspot.com/
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NefariousKoel
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RE: New Version ...

Post by NefariousKoel »

Nicely done once again Bil!
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