Production BUG in WAW

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maxfra
Posts: 27
Joined: Fri Nov 09, 2007 11:37 am

Production BUG in WAW

Post by maxfra »

I've found a behaviour in unit production which seems to be a bug.
If I produce a heavy tank (cost = 6000) in a town producing 8000 (for ex. Berlin) the production details show on:
Turn 1 --> 1x heavy tank - prod: 1,3 and left: 0
Turn 2 --> 1x heavy tank - prod: 1,3 and left: 0,3
Turn 3 --> 1x heavy tank - prod: 1,3 and left: 0,3

while it should show

Turn 3 --> 2x heavy tank - prod: 1,3 and left: 0,7

it seems that after the first turn the production does not use the left production anymore.
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: Production BUG in WAW

Post by JAMiAM »

I haven't seen that problem, and I've done similar production runs, like CV's in Rome, where they are 6000 pp per SFT, in an 8000 city. Are you sure that you didn't accidentally set one of the sliders incorrectly, or mistrack the turn?
maxfra
Posts: 27
Joined: Fri Nov 09, 2007 11:37 am

RE: Production BUG in WAW

Post by maxfra »

I've done another try, both using a heavy tank in berlin and a cv in london, in both cases sing 100% production for building the unit.

the prloblem is that in 3 turns you should be producing 4 sftypes, and not just 3.....
JAMiAM
Posts: 6127
Joined: Sun Feb 08, 2004 6:35 am

RE: Production BUG in WAW

Post by JAMiAM »

Well...color me stoopid. You're right! I just confirmed that. I wonder how many big ticket items I've lost out on because of assuming that the right numbers would show up at the right time. I wonder if it has something to do with a maximum amount of stored production in a location.

Vic? Tom?
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Vic
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RE: Production BUG in WAW

Post by Vic »

ehem. yes. confirmed.
 
i am speeding up the 1.16 patch.
 
kind reg,
vic
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Vic
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RE: Production BUG in WAW

Post by Vic »

thanks for spotting it guys!
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seille
Posts: 2048
Joined: Tue Jun 19, 2007 8:25 am
Location: Germany

RE: Production BUG in WAW

Post by seille »

Think i can confirm this bug in our game, Vic.
I´ll recheck this in the next turn, but i had same problems with my factory built in England.
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Jeffrey H.
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RE: Production BUG in WAW

Post by Jeffrey H. »

Those code gremlins are at it again !
 
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