Problems with Sealion Scenario

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cavalryman
Posts: 4
Joined: Sat Feb 17, 2007 12:45 pm

Problems with Sealion Scenario

Post by cavalryman »

I have downloaded the sealion scenario....but I keep getting an error message after the scenario briefing screen.....I have downloaded many similar files and all work ok...my version of COTA is bang up to date...why does it not work....any ideas?
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simovitch
Posts: 5926
Joined: Tue Feb 14, 2006 7:01 pm

RE: Problems with Sealion Scenario

Post by simovitch »

Ok I found out what the problem with this scenario is (and it is as I suspected.)

The Folkestone Map searches for a graphics directory that does not exist or, it exists only on the designer's computer.

If you open the map in mapmaker it will reset the graphics to the default graphics directory. If you have some Northern Europe map patterns you can direct MM to look in that folder or just accept the COTA default.

While you are in MM you may as well build the Map Cache. You should then be good to go.

Contrary to popular belief it is the opening of this map in MM that fixes this bug, not the building of the map cache.
simovitch

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cavalryman
Posts: 4
Joined: Sat Feb 17, 2007 12:45 pm

RE: Problems with Sealion Scenario

Post by cavalryman »

Dear Simovitch,

Thanks very much for your speedy and very helpful response. I did what you suggested and it works fine now....What a great scenario.....I live on the south coast of England and have walked much of the landscape of the planned invasion....I cannot wait to play the COTA version of it. Thanks again.



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