ORIGINAL: castor troy
you have Jacks on your carriers? [8|]
Seems too strange to me.. What will prevent allies to pack all their CVEs with Corsairs? It would be a logical countermeasure..
Moderators: wdolson, Don Bowen, mogami
ORIGINAL: castor troy
you have Jacks on your carriers? [8|]
ORIGINAL: Nemo121
String, to be honest I'm less bothered about whether it was possible in real life as I think that IF Japan had wanted it could have fairly easily made a carrier version of the Jack and in this alternate universe it is fairly reasonable to assume they went ahead and did that.
My point to John3rd is that it is possible that due to database issues ( being in the wrong slots ) those Jacks may simply NOT fly at all and just sit on those decks.
ORIGINAL: jumper
ORIGINAL: castor troy
you have Jacks on your carriers? [8|]
Seems too strange to me.. What will prevent allies to pack all their CVEs with Corsairs? It would be a logical countermeasure..
ORIGINAL: castor troy
ORIGINAL: jumper
ORIGINAL: castor troy
you have Jacks on your carriers? [8|]
Seems too strange to me.. What will prevent allies to pack all their CVEs with Corsairs? It would be a logical countermeasure..
Corsairs aren´t carrier capable in BigB mod until the second version coming in mid 44...
ORIGINAL: jumper
ORIGINAL: castor troy
ORIGINAL: jumper
Seems too strange to me.. What will prevent allies to pack all their CVEs with Corsairs? It would be a logical countermeasure..
Corsairs aren´t carrier capable in BigB mod until the second version coming in mid 44...
I like this idea. But I think the japanese shoud be similary restricted in using Jacks and Georges on CVs..
ORIGINAL: String
ORIGINAL: jumper
ORIGINAL: castor troy
Corsairs aren´t carrier capable in BigB mod until the second version coming in mid 44...
I like this idea. But I think the japanese shoud be similary restricted in using Jacks and Georges on CVs..
Most likely it was overlooked. I'm not sure if canoerebel even realised those could be used on carriers, if he had i'm sure he would have asked for a house rule on them.
Original: NY59Giants
We have 3 converted airframe factories at Sasebo that don't repair as that base doesn't hold supplies (1488). The solution is moving a HQ there or what??Mike Soli
I have had the same problem with Sasebo. I've tried shipping supply, flying supply, HQs.... No luck. Supply gets moved out as quickly as you bring it in. Just one of those quirky things....Nemo
You can achieve the same result with a few Sentai of Tabbys at Sasebo. Once they hold supplies above 9,000 ( ideally about 20,000 ) you'll be just fine.
John moved some transports there and a HQ ... yet ...
Sasebo (5101) - Grace, Rufe, Irving

ORIGINAL: John 3rd
Hey Guys.
I have been mentioning the Jacks over and over in my posts ever since I embraced Nemo's Operational Concept. I TOO considered it gamey but no one objected so I reconsidered it and did it. If my initial feelings are correct then I will not run the turn currently sitting in my inbox and back up to reissue orders. Needless to say it will throw things into chaos but you know how I HATE gameyness myself. [8D][8D]
I should have made my concerns plainer prior to last night. Am emailing Dan right now and will hop back on in a few moments.
The Decisive Battle will have to wait a bit...


ORIGINAL: String
ORIGINAL: John 3rd
Hey Guys.
I have been mentioning the Jacks over and over in my posts ever since I embraced Nemo's Operational Concept. I TOO considered it gamey but no one objected so I reconsidered it and did it. If my initial feelings are correct then I will not run the turn currently sitting in my inbox and back up to reissue orders. Needless to say it will throw things into chaos but you know how I HATE gameyness myself. [8D][8D]
I should have made my concerns plainer prior to last night. Am emailing Dan right now and will hop back on in a few moments.
The Decisive Battle will have to wait a bit...
I never realised you were planning to use them on carriers, I always assumed you were using to support LBA operations.

