Unfortunately I haven't had the time I wanted to get this done last week ...
I am this > < close to finishing it ...
Only thing left is some small alignment tweaks, a few texture faces to apply ... and finally the animation. Depending on how many hoops that block me when I export the darn thing will determine when I'll be finished because if there are no more hoops ... it's done.
Below are two textures I'm going to release ... plain old olive drab / worn down metalic look ... 1st Guards Mechanized Corps. I may upload more variants on the textures depending if anyone cares to have something else and doesn't want to bother with painting, which in itself can be a real PITA and might be thoroughly confusing when you look at the material dds. Hopefully the model will be useful as a temporary lend-lease while we wait for the Matrix team to fabricate a better one.
To my amazement, what you're looking at is only 1,899 polygons ... I had to do a double take on that myself several times!
Thanks for looking and your comments ... always appreciated. Rob.
(P.S.) next update shots will be from within PcK.
