I am working on patch v1.17 and am adding some optional settings for random games.
So far i have the following options for the advanced random game masterfile:
1. Seasons. The seasons are 4 rounds Clear, 2 rounds mud (movement penalty 50% for mech and 100% for air), 4 rounds winter (offensive penalty of 50% for all land forces), 2 rounds mud and then allover again.
2. Rebellions. Each town has an about 2% chance each round to suffer a rebellion. If it does so a unit of another regime (randomly determined) appears in the vicinity of the town in question.
3. Factory Building. At cost of 32PP (8 turns needed to break even) you can let your engineers build a factory. However the factories can only be build if there are at least 2 non factory hexes between it and any other factories. This rule is there to avoid clustering the factories to much and keep incentive there for conquering land. (this option will also help unluckily placed players to adjust more easily)
If anybody has other ideas to add to these optional settings for random games. shoot! because this is the moment to get them in.
Kind regards,
Vic





