Acording to the manual on page 130:ORIGINAL: niceguy2005
The allies suffer an air strike coordination penalty for multiple carrier TFs, its in the manual somewhere.ORIGINAL: J Boomer
I usually put three carriers in a TF, am I being silly? Am I missing some advantage in making more TFs?
Because of ship availability I like 2 CVs per TF and am willing to live with a small drop in air capability, but most players I think like the single CV TF because it maximizes their air strike capability. Also, it reduces the risk of massive carrier loss.
I spent a couple of days running tests with early war allied carriers against a Jap CV TF. I found that with four carriers in 2 different TFs. The allies could pretty much hold their own once the zero bonus expired. In my test it was 1 US CV and 1 UK CV per TF taking on 2 Jap CV and 2 Jap CVL. In about a dozen test battles the Allies usually lost 1 CV (usually a Britt CV), with moderate damage to 2 more, while the Japanese usually had 1-2 CV severly or heavily damaged.
The coordination of airstrikes is affected by how many Carrier aircraft are based in the TF
launching a strike. The chance of uncoordination is doubled under the following circumstances:
�� Allied TF in 1942 and the number of aircraft in the TF is greater than 100 + rnd (100).
�� Allied TF in 1943 and the number of aircraft in the TF is greater than 150 + rnd (150).
�� Allied TF in 1944 or later or a Japanese TF at any time and the number of aircraft in the
TF is greater than 200 + rnd (200).

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