Question about indirect

The highly anticipated second release in the Panzer Command series, featuring an updated engine and many major feature improvements. 3D Tactical turn-based WWII combat on the Eastern Front, with historical scenarios and campaigns as well as support for random generated battles and campaigns from 1941-1944.
LuckyJim1006
Posts: 35
Joined: Mon May 05, 2008 2:36 pm

RE: Question about indirect

Post by LuckyJim1006 »

Have to say - why was this not picked up on in testing ?

If it is historical at least give your sources. Why is it so hard to fix ?

At the moment arty is broken. I am advancing North to South so the art lays down a barrage North - South. WTF ?

Are you seriously suggesting that command and control is so bad I cannot say I want a FFE East - West ?
User avatar
Erik Rutins
Posts: 39655
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Question about indirect

Post by Erik Rutins »

It's worth noting that this has been the way it is since the original Panzer Command: Winterstorm release. When we started seeing a lot of complaints on this, I realized that the main difference was probably the new random battles. In the designed scenarios, the designer generally takes the artillery position into account, but in the random battles they can be a bit less ideally positioned.

Of course, this doesn't affect the Closed Sheaf at all, but as I've said above we're looking into seeing what can be done for the Open Sheaf.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
Erik Rutins
Posts: 39655
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Question about indirect

Post by Erik Rutins »

ORIGINAL: NefariousKoel
The wrong axis of Open Sheaf is just killin me on the first scenario in the Soviet campaign.  So much artillery to lay smoke with and it gets laid straight down the map.   Now I have five rows of smoke & I'm looking at the ends of them whilst being fired upon still. [:@]

Odd, I haven't had trouble with that in that scenario - will re-check it tonight.
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
rickier65
Posts: 14252
Joined: Thu Apr 20, 2000 8:00 am

RE: Question about indirect

Post by rickier65 »

ORIGINAL: LuckyJim1006

Have to say - why was this not picked up on in testing ?

If it is historical at least give your sources. Why is it so hard to fix ?

At the moment arty is broken. I am advancing North to South so the art lays down a barrage North - South. WTF ?

Are you seriously suggesting that command and control is so bad I cannot say I want a FFE East - West ?


I've been playing PC:K since it was released - and while I'm not a "tester", perhaps one reason that it wasn't a testing issue is because it doesn't happen as much as this thread would have you think. At least in my battles (not all that many perhaps <15-20) , it hasn't been an issue for me. I accept that it has been for some of the folks here, but I guess I've been lucky that my Art. plots generally where I expect it to.

Not arguing or anything it sounds like it something is needed, but just thought I'd give some balance to the thread.

Rick
release. When we started seeing a lot of complaints on this, I realized that the main difference was probably the new random battles. In the designed

Ah - perhaps this is why it hasn't been an issue for me - Most of my battles have been set battles or historical campaigns (just a few random).

Rick
pndrev
Posts: 42
Joined: Mon Mar 10, 2008 10:20 am

RE: Question about indirect

Post by pndrev »

I'm someone who enjoys playing random battles, so I'd very much like to see this patched somehow.

Even in set battles, so far I had only about half of my fire mission go the way I wanted them to.
User avatar
z1812
Posts: 1575
Joined: Wed Sep 01, 2004 12:45 pm

RE: Question about indirect

Post by z1812 »

Hi All,

I too would like more control over artillery.

I would also like more control over airpower.

regards John
Post Reply

Return to “Panzer Command: Kharkov”