Audio issue

Post bug reports and ask for support here.

Moderators: Joel Billings, PyleDriver

Post Reply
User avatar
tedhealy
Posts: 138
Joined: Thu Jan 27, 2005 11:05 pm
Location: St. Louis, MO, USA

Audio issue

Post by tedhealy »

I'm running vista64, soundmax integrated HD audio on an asus p5k-e mobo with latest driver, 8800gt with latest driver, 4 gig of ram, and q6600 cpu.

When looking at some of the stat screens, specially the list of generals, I hear a rapid ticking noise. It's not always the same cadence, it will usually start slow then speed up and then vary somewhat. If I click over to a different stat screen it will go away for a few seconds and then restart. I never hear it on the map, just the stat screens. I haven't had any crashes, but it makes going through the stats rather annoying until I turn the sound down.

I thought at first it sort of sounded like rapid mouse click noises and turned the mouse click volume in game to 0, but the noise did not stop.
User avatar
Erik Rutins
Posts: 39653
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Audio issue

Post by Erik Rutins »

Actually, that's not an issue. That's the "telegraph" background sound for some of the screens.
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
tedhealy
Posts: 138
Joined: Thu Jan 27, 2005 11:05 pm
Location: St. Louis, MO, USA

RE: Audio issue

Post by tedhealy »

lol, really?  I mean it's ticking real fast.  I also noticed during the battle reports the sound of the rifles firing sounding like a machine gun.  Should the sound be playing that fast too?
User avatar
Erik Rutins
Posts: 39653
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Audio issue

Post by Erik Rutins »

Well, I can't hear what you're hearing, unfortunately unless you have a way to record it. But no I don't recalll the rifles sounding like machine guns. What does the production screen sound like to you?
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
tedhealy
Posts: 138
Joined: Thu Jan 27, 2005 11:05 pm
Location: St. Louis, MO, USA

RE: Audio issue

Post by tedhealy »

Production screen I hear hammer on anvil, wood chopping?

I played some of the politicalinfscreen.wav files in the sound directory and they are the sounds I'm hearing in game at the same speed. I guess I wouldn't have expected the telegraph to be so rapid fire so to me it sounded like something going wrong. Do I also hear a typewriter on the leader screen?

Also now that I know it's a telegraph, it sounds more like a telegraph [:)]

User avatar
Joel Billings
Posts: 33495
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: Audio issue

Post by Joel Billings »

Yes, I had the same sense about a typewriter sound in some of the info screens sometimes. And I think I know what you mean about the machine gun sound. At least one of the background battle sounds sounded a little that way to me as well, but I assumed it was a quick volley.
All understanding comes after the fact.
-- Soren Kierkegaard
User avatar
Erik Rutins
Posts: 39653
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Audio issue

Post by Erik Rutins »

Ok, good to know the sounds are playing normally, sorry to hear that it was not obvious what they were intended to be to your ears, I guess we'll have to work on those.
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
fvianello
Posts: 532
Joined: Tue Aug 06, 2002 12:23 pm
Location: Italy

RE: Audio issue

Post by fvianello »

actually, it is a bug.....
In leader screen a new background sound thread is started every time you click on a filter button. The net result is a cacophony of tickling and talking after you select 3 or 4 filters
H. Barca,
Surplus Consuls Dispatcher
User avatar
tedhealy
Posts: 138
Joined: Thu Jan 27, 2005 11:05 pm
Location: St. Louis, MO, USA

RE: Audio issue

Post by tedhealy »

I was just going to post about it sounding like multiples of the sound playing at the same time after turning up the volume and really listening, I didn't put 2 and 2 together to figure out it's the filters doing it though.  I can confirm the filters add to the sound for me too.  
User avatar
Erik Rutins
Posts: 39653
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Audio issue

Post by Erik Rutins »

Thanks for the additional report, that does sound like a fix is needed.
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
Joel Billings
Posts: 33495
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: Audio issue

Post by Joel Billings »

Thanks, we'll be sure to note that on our patch list.
All understanding comes after the fact.
-- Soren Kierkegaard
User avatar
fvianello
Posts: 532
Joined: Tue Aug 06, 2002 12:23 pm
Location: Italy

RE: Audio issue

Post by fvianello »

BTW, there was an identical bug in World at War 1.0 :)
H. Barca,
Surplus Consuls Dispatcher
User avatar
Joel Billings
Posts: 33495
Joined: Wed Sep 20, 2000 8:00 am
Location: Santa Rosa, CA
Contact:

RE: Audio issue

Post by Joel Billings »

ORIGINAL: HanBarca

BTW, there was an identical bug in World at War 1.0 :)

That's a great clue, thanks.
All understanding comes after the fact.
-- Soren Kierkegaard
Post Reply

Return to “Tech Support”