any ai mods

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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dinadan13
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Joined: Sun Jun 15, 2008 12:17 am

any ai mods

Post by dinadan13 »

ive noticed the computer tends to deploy all of its AT gun in the rear and never move them also they rarely ever deploy losistics equipment (trucks and things of that nature) so are there any mods to fix things of this nature? im currently using ench.
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KG Erwin
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RE: any ai mods

Post by KG Erwin »

OOB mods over the years have changed AI force mixes, but the AI itself has remained unchanged. This would require a major rewrite of the code, and the game designer has no interest in doing so. It is well-known that AI programming is the toughest part of any game code, so we just have to deal with what we've been given.

That being said, the various Mega Campaigns are much tougher than the game-generated battles/campaigns.
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dinadan13
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Joined: Sun Jun 15, 2008 12:17 am

RE: any ai mods

Post by dinadan13 »

so there is no way to mode it so they deploy AT guns at their front instead of the rear of the map....kinda makes it too easy when all your fighting is infantry esp if they get a large arty pool and they usually have no way to move them (not that it matters b/c i dont recall a game where the AI will actually use transport usless their preloaded and scripted).

i went throught surrendering 10 maps in vanilla and 10 maps in spwaw enchanced and each time they got AT guns they where in the very rear of the map and they never move them.the transoport isnt that big of a problem but having 8 AT guns inactive for an entire battle is a big disadvantage esp when you throwing tanks against mass's of infantry. kinda killed the game for me when i noticed this =/. and links to good AI deploy modes would be appreciated.
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Alby
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RE: any ai mods

Post by Alby »

ORIGINAL: dinadan13

so there is no way to mode it so they deploy AT guns at their front instead of the rear of the map....kinda makes it too easy when all your fighting is infantry esp if they get a large arty pool and they usually have no way to move them (not that it matters b/c i dont recall a game where the AI will actually use transport usless their preloaded and scripted).

i went throught surrendering 10 maps in vanilla and 10 maps in spwaw enchanced and each time they got AT guns they where in the very rear of the map and they never move them.the transoport isnt that big of a problem but having 8 AT guns inactive for an entire battle is a big disadvantage esp when you throwing tanks against mass's of infantry. kinda killed the game for me when i noticed this =/. and links to good AI deploy modes would be appreciated.

If you are playing a generated battle, you can deploy the AI's troops for it or just some of them if you so desire.

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