Old eyes need help!

From the legendary team at 2 by 3 Games comes a new grand strategy masterpiece: Gary Grigsby’s War Between the States. Taking gamers back to the American Civil War, this innovative grand strategy game allows players to experience the trials and tribulations of the role of commander-in-chief for either side. Historically accurate, detailed and finely balanced for realistic gameplay, War Between the States is also easy to play and does not take months to finish.

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willgamer
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Old eyes need help!

Post by willgamer »

Too many lines in shades of gray for these old eyes... [X(]

Any chance of putting railroads and roads in different colors to help distinguish them from each other and borders? [X(]

I'm really don't care if it makes the map less pretty, I just want an option to see more clearly! [X(]
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Erik Rutins
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RE: Old eyes need help!

Post by Erik Rutins »

Have you tried the closest zoom setting?
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PyleDriver
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RE: Old eyes need help!

Post by PyleDriver »

They are dfferent colors, and shapes. Rails are gray and roads are brown. As Erik said the zoom helps me at times as my eyes are poor now also.

[8D]
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Catgh_MatrixForum
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RE: Old eyes need help!

Post by Catgh_MatrixForum »

So the answer to willgamer's question is "No"? [:-]
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Erik Rutins
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RE: Old eyes need help!

Post by Erik Rutins »

ORIGINAL: Catgh
So the answer to willgamer's question is "No"? [:-]

Asking him if he's noticed the zoom feature yet does not constitute an answer, we're following up.
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tremy
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RE: Old eyes need help!

Post by tremy »

Adding my voice to willgamers plea.Quick recognition makes game playing so much easier
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RE: Old eyes need help!

Post by FM WarB »

From looking at screenshots, making area borders light red would help.
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RE: Old eyes need help!

Post by PyleDriver »

Well our state boarders are light red. Once players learn how the regions are laid out, I really dont see this as a big draw back. I had to trip over a few issues before it all fell in place...

[8D]
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RE: Old eyes need help!

Post by Catgh_MatrixForum »

Not to pick a fight Erik Image, but perhaps in the future you might mention the fact that you are still looking into it.  It is a pet peave of mine when someone doesn't answer a question asked; but only dances around it (not implying you were).  Your original response made no implimication that you were still looking into it.

I still have high respect for you and your team when it comes to customer service.
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RE: Old eyes need help!

Post by FM WarB »

ORIGINAL: PyleDriver

Well our state boarders are light red. Once players learn how the regions are laid out, I really dont see this as a big draw back. I had to trip over a few issues before it all fell in place...

[8D]
Jon
Ok area borders in a less pronounced red than state borders. That way you know at a glance what are borders and what are railroads. Do all borders end at rivers, or do some extend across rivers? Might be nice to see that at a glance. Are these graphics moddable, for those who'd take a crack at it? If so, you'd probably have alternate graphics available fairly quickly, I'd guess.
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Hertston
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RE: Old eyes need help!

Post by Hertston »

Have to second this, as my eyesight isn't exactly the best, either. Just a tinge more colour to the map would help.
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tedhealy
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RE: Old eyes need help!

Post by tedhealy »

I've got young eyes and agree with that, a bit more color on the map in general would be nice to help differentiate things and just aesthetically in general.  All that grey causes things to blend after a long time staring at the screen for me.
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RE: Old eyes need help!

Post by Erik Rutins »

Joel's away for a couple of days, but I'll discuss this with him when he returns. In the meantime, if there are any adventurous modders, I think you may want too look at the cwart file in the /dat sub-folder, specifically these lines at the bottom:

PLAYER_COLOR,CON,ffc0c0c0,fff0d0d0
PLAYER_COLOR,UNI,ffe1ebfb,ffa0c8ff
PLAYER_COLOR,NEU,ffffffff,ffffffff
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tedhealy
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RE: Old eyes need help!

Post by tedhealy »

Hmmm, what's the first color vs 2nd color?  Also is it TTRRGGBB?

What I tried is switching the Union color to the neutral no color (all f's) thus showing most of the map in a more yellowish color to reduce the amount of grey.  This also brings out the green forest area in USA regions more.  I also darkened the confed color just a small amount. 

I'll have to mess around some more, but I personally like that a lot more already.  I'll have to try lightening the CSA color too.  Oh and just a tip if you don't want to mess up or lose the original colors, just put // in front of a line to comment it out so the game won't read the line.  If you want to go back to the original, remove the // and delete or comment out your addition.

I'm trying out

PLAYER_COLOR,CON,ffc0bebe,fff0d0d0
PLAYER_COLOR,UNI,ffffffff,ffffffff
PLAYER_COLOR,NEU,ffe1ebfb,ffa0c8ff

//PLAYER_COLOR,CON,ffc0c0c0,fff0d0d0
//PLAYER_COLOR,UNI,ffe1ebfb,ffa0c8ff
//PLAYER_COLOR,NEU,ffffffff,ffffffff

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Erik Rutins
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RE: Old eyes need help!

Post by Erik Rutins »

ORIGINAL: tedhealy
Hmmm, what's the first color vs 2nd color?  Also is it TTRRGGBB?

If I recall correctly, the first number is the normal color, the second is the highlight color (like when a unit is selected and it shows the areas it can move to). Yes, it always starts with "ff" and then the color code.

Regards,

- Erik
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willgamer
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RE: Old eyes need help!

Post by willgamer »

ORIGINAL: Erik Rutins

Have you tried the closest zoom setting?

Yes, it's the setting I use most often. [:)]

ORIGINAL: PyleDriver

Rails are gray and roads are brown.


Could have fooled me... it's all very bland shades of gray on my nearly new 24" widescreen LCD monitor. [:(]

ORIGINAL: PyleDriver

Once players learn how the regions are laid out, I really dont see this as a big draw back. I had to trip over a few issues before it all fell in place...

The learning curve is plenty steep without what I would call an impediment. Guess we disagree.... [8|]


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willgamer
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RE: Old eyes need help!

Post by willgamer »

ORIGINAL: tedhealy

This also brings out the green forest area in USA regions more.  I also darkened the confed color just a small amount. 


The forests are green?!? [:'(] [;)] [:D]
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tedhealy
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RE: Old eyes need help!

Post by tedhealy »

OK thanks!

Here's something simple to try out.

PLAYER_COLOR,CON,ffe1ebfb,ffa0c8ff
PLAYER_COLOR,UNI,ffffffff,ffffffff
PLAYER_COLOR,NEU,ffc0c0c0,fff0d0d0

//PLAYER_COLOR,CON,ffc0c0c0,fff0d0d0
//PLAYER_COLOR,UNI,ffe1ebfb,ffa0c8ff
//PLAYER_COLOR,NEU,ffffffff,ffffffff

All I did was switch the neutral to Union, Union to Confed, and Confed to neutral. Now the map is less grey and a little lighter because the dark confed overlay is only applied to neutrals. USA in upper left, CSA in lower right, and 2 darkened neutral regions right in the middle.

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RE: Old eyes need help!

Post by PyleDriver »

I never liked the winter colors. I agree at times I have to be 12 inchs from the screen. We did that late in testing and I just new the map in my sleep by then...

[8D]
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RE: Old eyes need help!

Post by Frido1207 »

As I have some problems reading the city names,  I tried to change the font in the cwart.txt - Editor.
But unfortunately not with the desired results. I tried to make them darker, but what I did, didn´t work.
I changed
FONT,0,fonts/font1.tga,0,1,30,30,17,"!",1,0,95 to FONT,0,fonts/font1b.tga,0,1,30,30,17,"!",1,0,95
&
FONT,0,fonts/font2.tga,0,2,30,30,17,"!",1,0,95 to FONT,0,fonts/font2b.tga,0,2,30,30,17,"!",1,0,95.
Any advice on this issue?
thx in advance
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