AI Pulled Off A Surprise Attack

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John Lansford
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RE: AI Pulled Off A Surprise Attack

Post by John Lansford »

If you've got absolutely no other ship with any damage in a major port with repair yards, either disbanded or docked, then I suppose it is possible to reduce the SYS damage from 42 to 9 in a month.  The port repair could knock one or two points off each day (assuming the proper rolls were made), and the shipyard could repair damage as long as there were more repair points than the ships' floatation value. 
 
Having any ships with damage docking or disbanding along with it would slow it down, though.
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Shark7
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RE: AI Pulled Off A Surprise Attack

Post by Shark7 »

ORIGINAL: John Lansford

If you've got absolutely no other ship with any damage in a major port with repair yards, either disbanded or docked, then I suppose it is possible to reduce the SYS damage from 42 to 9 in a month.  The port repair could knock one or two points off each day (assuming the proper rolls were made), and the shipyard could repair damage as long as there were more repair points than the ships' floatation value. 

Having any ships with damage docking or disbanding along with it would slow it down, though.

It was by itself. It's now been sitting there a couple of weeks and repaired about 3 damage but now I've got a ton of DDs refitting there atm. It might not have been exactly a month either, probaby a little longer, but I know I sailed it out to bombard Batavia on 4-30, and on 5-1 it got torpedo'd again. Plus I overly supplied Singapore when I took it, and I did manage to take the repair yard intact maybe that helped.

I also had a Naval HQ there, so it appears to have helped.

Haruna on the other hand has been stuck at Hong Kong since January (I'm now in May) and still at 19 system damage. Granted it was in a bit worse shape though, having eaten a mine and some CD fire. I believe it went in with like 62 damage and around 50 flooding IIRC. Either way, its been out of action quite a while.

Lesson to be taken. If you want a ship repaired in anything near a timely fashion, send it to a repair yard with a HQ and no other ships there.
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Charbroiled
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RE: AI Pulled Off A Surprise Attack

Post by Charbroiled »

ORIGINAL: Shark7

ORIGINAL: John Lansford

If you've got absolutely no other ship with any damage in a major port with repair yards, either disbanded or docked, then I suppose it is possible to reduce the SYS damage from 42 to 9 in a month.  The port repair could knock one or two points off each day (assuming the proper rolls were made), and the shipyard could repair damage as long as there were more repair points than the ships' floatation value. 

Having any ships with damage docking or disbanding along with it would slow it down, though.

It was by itself. It's now been sitting there a couple of weeks and repaired about 3 damage but now I've got a ton of DDs refitting there atm. It might not have been exactly a month either, probaby a little longer, but I know I sailed it out to bombard Batavia on 4-30, and on 5-1 it got torpedo'd again. Plus I overly supplied Singapore when I took it, and I did manage to take the repair yard intact maybe that helped.

I also had a Naval HQ there, so it appears to have helped.

Haruna on the other hand has been stuck at Hong Kong since January (I'm now in May) and still at 19 system damage. Granted it was in a bit worse shape though, having eaten a mine and some CD fire. I believe it went in with like 62 damage and around 50 flooding IIRC. Either way, its been out of action quite a while.

Lesson to be taken. If you want a ship repaired in anything near a timely fashion, send it to a repair yard with a HQ and no other ships there.

IMO, Singapore and HK are poor ports to repair major ships. For the large ships to repair 1 point of damage, the repair points of the port need to higher than the durability. IIRC, Singapore and HK have small repair yards in stock and it is difficult to get the repair point to be higher then the durability.
"When I said I would run, I meant 'away' ". - Orange
John Lansford
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Joined: Mon Apr 29, 2002 12:40 am

RE: AI Pulled Off A Surprise Attack

Post by John Lansford »

Heh heh heh.  In my game, Haruna is sitting in Truk harbor, as in, sitting on the bottom.  This weekend I sent a force of Allied CL's and DD's to raid the harbor and flush out some merchants that were there, and ran into Haruna, Nagato, Oi and Chokai in a TF coming in from the north.
 
In the melee, two Dutch CL's put a torpedo each in Haruna, then Le Fantastique hit her three more times.  Lost Leander to Nagato's 16" guns, but the rest got out although with a lot of damage.  Those French sailors will be well honored once they get their battered ship back to San Francisco...
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Shark7
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RE: AI Pulled Off A Surprise Attack

Post by Shark7 »

ORIGINAL: Charbroiled

ORIGINAL: Shark7

ORIGINAL: John Lansford

If you've got absolutely no other ship with any damage in a major port with repair yards, either disbanded or docked, then I suppose it is possible to reduce the SYS damage from 42 to 9 in a month.  The port repair could knock one or two points off each day (assuming the proper rolls were made), and the shipyard could repair damage as long as there were more repair points than the ships' floatation value. 

Having any ships with damage docking or disbanding along with it would slow it down, though.

It was by itself. It's now been sitting there a couple of weeks and repaired about 3 damage but now I've got a ton of DDs refitting there atm. It might not have been exactly a month either, probaby a little longer, but I know I sailed it out to bombard Batavia on 4-30, and on 5-1 it got torpedo'd again. Plus I overly supplied Singapore when I took it, and I did manage to take the repair yard intact maybe that helped.

I also had a Naval HQ there, so it appears to have helped.

Haruna on the other hand has been stuck at Hong Kong since January (I'm now in May) and still at 19 system damage. Granted it was in a bit worse shape though, having eaten a mine and some CD fire. I believe it went in with like 62 damage and around 50 flooding IIRC. Either way, its been out of action quite a while.

Lesson to be taken. If you want a ship repaired in anything near a timely fashion, send it to a repair yard with a HQ and no other ships there.

IMO, Singapore and HK are poor ports to repair major ships. For the large ships to repair 1 point of damage, the repair points of the port need to higher than the durability. IIRC, Singapore and HK have small repair yards in stock and it is difficult to get the repair point to be higher then the durability.

Perhaps, but the old quote 'Any port in a storm' fits here. After all, when the ship is taking on more water than it can pump out, tying up to any pier is preferrable to the inevitable end otherwise. TBH, I was actually surprised that I got Ise back when I did, I know you usually stick them into a port and wait a few months to use them again. That was certainly not the normal way things work.

Anyway, I've got a ton of ships there now and once the flooding gets repaired, they are going to have to make that treacherous run back to the HI. And the sea around the PI are swimming with steel sharks atm...this is not going to be a fun repair transfer.
Distant Worlds Fan

'When in doubt...attack!'
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