Late Bloomer - Sc 19

Post descriptions of your brilliant successes and unfortunate demises
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RGIJN
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RE: sneak into Irau again

Post by RGIJN »

another surrender...[:@][:(] No. 4 by now. So we each have offered the towel two times yet.[X(] Though i truly understand his reasons behind,
I hopefully can retune my appreciated opponent since we both have invested alot of time & brain in this campaign. Really would like to bring it to the End into 1944!
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Nomad
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RE: sneak into Irau again

Post by Nomad »

No weapons, not able to fight. It was a good game by Ralf - I'm off to wait for AE.
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RGIJN
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RE: sneak into Irau again

Post by RGIJN »

Though I am deeply disenchanted that this long campaign suddenly has come to an end now, certainly I can comprehend Ken´s moving cause to throw the towel. I am quite puzzled that I should have sunk that much of his warships since my intel states not too much battleships, cruisers and destroyers as certain wrecks. Most probably he had alot of his vessels to return to the homeland wharfes for repair & refit. And when these morons at PH doesn´t realize the urgent need for some ships to send down to the hot spot of war then of course that sucks for the commander on site... [:@] He said there are indeed tons of ships ready to go and "imminent" release likelihood is high for months now but nothing is getting thru.
It´s really a funky PBEM game.

Will try to work out kind of some conclusion / analysis of the struggle we fought out from May 1942 till July 1943... May be Ken will contribute something this way too.
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Miller
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RE: sneak into Irau again

Post by Miller »

What ship commitment level were you playing? I always ask for 200% for both sides otherwise nothing gets sent in 1943.......
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RGIJN
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RE: sneak into Irau again

Post by RGIJN »

ORIGINAL: Miller

What ship commitment level were you playing? I always ask for 200% for both sides otherwise nothing gets sent in 1943.......

Hi Miller,

settings were 120% for the US PacFleet and 200% for the Nihon Kaigun. I don´t understand why PH denies any reinforcements to get thru when my allied opponent has that few ships on map? Does this not advocate for some delivery?

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Popeye USN
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RE: sneak into Irau again

Post by Popeye USN »

I don't understand why the US damage control was off?  They had the ability...why toggle it off?   [8|]
If you can read this, thank a teacher;
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RGIJN
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RE: sneak into Irau again

Post by RGIJN »

ORIGINAL: Popeye USN

I don't understand why the US damage control was off?  They had the ability...why toggle it off?   [8|]

hmmm...??? We just negotiated these settings. Ken asked me (see opponents wanted threads): "Please set reinforcement level to 200% Japan and 120% Allies.. Make sure auto sub ops is off and set the others any way you want." and so I did.
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RGIJN
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RE: sneak into Irau again

Post by RGIJN »

[font="Trebuchet MS"] ***IMPORTANT ANNOUNCEMENT*** [/font]

it seems this one isn´t dead anymore. It will go on... stay tuned
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Nomad
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RE: sneak into Irau again

Post by Nomad »

deleted by user
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Nomad
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RE: sneak into Irau again

Post by Nomad »

No answer, guess it is over.
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HansBolter
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RE: sneak into Irau again

Post by HansBolter »

That these lopsided games that give the Japanese such a huge advantage over the already huge advantage they had in early '42 are repeatedly ending with Japan delivering knock out blows shouldn't really come as any surprise.

I unknowingly allowed myself to be maneuvered into agreeing to several games with settings like this and in every one of them the Japanese are running rampant against a completely impotent American force.

My friend Jamie was the smart one in only agreeing to historical settings with 100% committment for both sides. From now on I'll be doing the same.


I keep being told by my opponents who are enjoying 160% and 200% Japanese committments that eventually I will be trashing them......but what they continue to ignore in that equation is that I have to SURVIVE the knock out punch in order to enjoy that far off heyday.
Hans

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Nomad
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RE: sneak into Irau again

Post by Nomad »

To be honest Hans, it was my own fault. I got frustrated, angry and probably arrogant. An invasion TF retreated on me and I tried to press on. It was a bad decision and one that if a RL commander made, he would have been sacked. I have sacked myself. If I had just pulled back and reorganized things would have been different. That said, I almost didn't play the first turn when I realized that I had somwhat agreed to 200/120 and Allied Damage off. But, again, I pressed on ( the arrogance ), and it cost me. But Ralf has a replacement player that professes to know much more than I do about the game. It will be interesting to see how he does.
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HansBolter
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RE: sneak into Irau again

Post by HansBolter »

I agreed to a 120% American against a 160% Japanese and now my three carriers are facing eight of the enemies!

A concentration of eight IJN carriers can roam the map at will with complete impunity in July 1942 as the Allied LBA is completely impotent against a concentration of CAP of that magnitude.
Hans

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RGIJN
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RE: sneak into Irau again

Post by RGIJN »

as Ken already said, Paul (BigRed) took over this game. Hopefully we´ll bring it around till 1944.
We´re still mid July 1943, and the allied punishment on the Japanese heads increases. He started another bombing campaign in the PNG area. GG and PM get some pounding now, they had been merely unscathed before. Needless to say my CAP could not even think about any kind of "protection". [:@]
After some fumbling to get into the right location hex to launch the highspeed dash in, I managed to sneak into Irau again. My 1CL+2DD met a small allied counterpart with 1CA, 1CL and a lone destroyer. We clashed two times after I achieved initial surprise. Though I received alot of hits some LongLances made it thru... [:D] One of my DDs is probably doomed, the other two combatants will make port with only medium damage. Not too bad for me, especially since it seems the Allies are already short on warships by now.


See the report below:




AFTER ACTION REPORTS FOR 07/16/43

Weather: Clear

Night Time Surface Combat, near Irau at 42,43

Japanese Ships
CL Nagara, Shell hits 13, on fire
DD Takanami, Shell hits 3, on fire
DD Hamanami, Shell hits 5, on fire

Allied Ships
CA Northampton, Shell hits 2
CL Achillies, Shell hits 2
DD Wadsworth, Shell hits 8, on fire, heavy damage


--------------------------------------------------------------------------------
Night Time Surface Combat, near Irau at 42,43

Japanese Ships
CL Nagara, Shell hits 4, on fire, heavy damage
DD Takanami, Shell hits 4, on fire
DD Hamanami, Shell hits 1, on fire, heavy damage

Allied Ships
CA Northampton, Shell hits 4, Torpedo hits 2, on fire, heavy damage
CL Achillies, Shell hits 5, Torpedo hits 1, on fire
DD Wadsworth, on fire, heavy damage


--------------------------------------------------------------------------------
Sub attack at 43,44

Japanese Ships
SS I-21

Allied Ships
AP Doyen


--------------------------------------------------------------------------------
Air attack on Gili Gili , at 17,42

Japanese aircraft
A6M2 Zero x 21
A6M3 Zero x 3
Ki-43-IIa Oscar x 15
Ki-61 KAIc Tony x 11

Allied aircraft
P-38G Lightning x 24

Japanese aircraft losses
A6M2 Zero x 2 destroyed

Allied aircraft losses
P-38G Lightning x 1 destroyed
P-38G Lightning x 1 damaged

1LT C. Wooley of 41st FS is credited with kill number 4

LCDR C.Imamura of EII-1 Daitai is KILLED


--------------------------------------------------------------------------------
Air attack on Lunga , at 38,40


Allied aircraft
PB4Y Liberator x 20
B-24D Liberator x 41


Allied aircraft losses
PB4Y Liberator x 1 damaged

Japanese ground losses:
Men lost 255

Airbase hits 7
Runway hits 64

Attacking Level Bombers:
0 x PB4Y Liberator at 10000 feet
3 x B-24D Liberator at 10000 feet
9 x PB4Y Liberator at 10000 feet
0 x PB4Y Liberator at 10000 feet
3 x PB4Y Liberator at 10000 feet
0 x B-24D Liberator at 10000 feet
0 x B-24D Liberator at 10000 feet
6 x B-24D Liberator at 10000 feet
3 x B-24D Liberator at 10000 feet
0 x PB4Y Liberator at 10000 feet
5 x B-24D Liberator at 10000 feet
11 x B-24D Liberator at 10000 feet
3 x B-24D Liberator at 10000 feet
0 x B-24D Liberator at 10000 feet
5 x B-24D Liberator at 10000 feet
0 x PB4Y Liberator at 10000 feet
0 x B-24D Liberator at 10000 feet
5 x B-24D Liberator at 10000 feet
8 x PB4Y Liberator at 10000 feet

--------------------------------------------------------------------------------
Air attack on Port Moresby , at 10,40


Allied aircraft
Hudson x 3


Allied aircraft losses
Hudson x 1 damaged

Attacking Level Bombers:
0 x Hudson at 20000 feet
3 x Hudson at 20000 feet

--------------------------------------------------------------------------------
Air attack on Gili Gili , at 17,42

Japanese aircraft
A6M2 Zero x 28
A6M3 Zero x 3
Ki-43-IIa Oscar x 8
Ki-61 KAIc Tony x 11

Allied aircraft
Hudson x 17
P-38G Lightning x 18
B-25J Mitchell x 42

Japanese aircraft losses
A6M2 Zero x 5 destroyed
Ki-43-IIa Oscar x 1 destroyed
Ki-43-IIa Oscar x 1 damaged
Ki-61 KAIc Tony x 4 destroyed
Ki-61 KAIc Tony x 2 damaged
D3A Val x 2 destroyed

Allied aircraft losses
Hudson x 3 destroyed
Hudson x 1 damaged
B-25J Mitchell x 1 destroyed
B-25J Mitchell x 6 damaged

1LT U.Wilder of 41st FS is credited with kill number 7

Japanese ground losses:
Men lost 37

Airbase hits 6
Runway hits 26

Attacking Level Bombers:
3 x B-25J Mitchell at 15000 feet
3 x B-25J Mitchell at 15000 feet
0 x Hudson at 20000 feet
5 x B-25J Mitchell at 15000 feet
4 x B-25J Mitchell at 15000 feet
0 x B-25J Mitchell at 15000 feet
2 x B-25J Mitchell at 15000 feet
3 x B-25J Mitchell at 15000 feet
3 x B-25J Mitchell at 15000 feet
0 x B-25J Mitchell at 15000 feet
0 x B-25J Mitchell at 15000 feet
2 x Hudson at 20000 feet
0 x Hudson at 20000 feet
0 x Hudson at 20000 feet
5 x B-25J Mitchell at 15000 feet
1 x B-25J Mitchell at 15000 feet
0 x B-25J Mitchell at 15000 feet
7 x Hudson at 20000 feet
0 x B-25J Mitchell at 15000 feet
0 x B-25J Mitchell at 15000 feet
5 x Hudson at 20000 feet
0 x Hudson at 20000 feet
3 x B-25J Mitchell at 15000 feet
0 x Hudson at 20000 feet
5 x B-25J Mitchell at 15000 feet
0 x Hudson at 20000 feet
4 x B-25J Mitchell at 15000 feet

--------------------------------------------------------------------------------
Air attack on Gili Gili , at 17,42

Japanese aircraft
A6M2 Zero x 4
A6M3 Zero x 1
Ki-61 KAIc Tony x 7

Allied aircraft
B-17E Fortress x 50

Japanese aircraft losses
A6M2 Zero x 1 damaged
Ki-61 KAIc Tony x 1 destroyed
Ki-61 KAIc Tony x 2 damaged
D3A Val x 4 destroyed
D3A Val x 4 damaged
Ki-43-IIa Oscar x 1 destroyed


Japanese ground losses:
Men lost 92

Airbase hits 13
Airbase supply hits 1
Runway hits 32

Attacking Level Bombers:
3 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
3 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
3 x B-17E Fortress at 10000 feet
4 x B-17E Fortress at 10000 feet
3 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
3 x B-17E Fortress at 10000 feet
3 x B-17E Fortress at 10000 feet
3 x B-17E Fortress at 10000 feet
3 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
3 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
3 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
3 x B-17E Fortress at 10000 feet
5 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
5 x B-17E Fortress at 10000 feet
3 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet
0 x B-17E Fortress at 10000 feet

--------------------------------------------------------------------------------
Air attack on Russell Islands , at 35,39


Allied aircraft
F4U-1 Corsair x 16
SBD Dauntless x 26


no losses

Airbase hits 2
Runway hits 14


--------------------------------------------------------------------------------
Sub attack at 47,43


LTJG B.Hirano of EII-1 Daitai is credited with kill number 5
Japanese Ships
SS I-175


--------------------------------------------------------------------------------
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bigred
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RE: game time

Post by bigred »

Not enough time left in the game and not enough lift. Ralf has won this game.
---bigred---

IJ Production mistakes--
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